How To Balance Kalista without changing her identity

rtbf209142555··1 votes·336 views

So, a lot of the balance ideas behind Kalista are remove her passive and get rid of X, Y, etc.. However, I have a different idea:

  1. Cap rend stacks on monsters she shouldn't be able to outsmite a jungler.
  2. Reduce damage on Q
  3. (this is the big one) Have Ms slows instead affect her attack speed by a percent of the slow like 50%( idk something better maybe)

4 Comments

ApplyForAGrant1 votes

Agree with everything except #2. I don't think her damage should be touched. What she needs is some way to limit her mobility through gameplay such as your 3rd point.

SmokingPuffin1 votes

Have Ms slows instead affect her attack speed by a percent of the slow like 50%

This is a huuuuuge nerf. Basically makes any slow into a Nasus W. Lulu hits her and she might as well be a caster minion.

The Chin1 votes

I'm pretty sure slows already reduce her attack speed

Lumus Avatar1 votes

How about if her leap distance for Martial Poise scaled off of movespeed instead of boot tier? This way, if you land a slow on her, her leap distance will be reduced and she will have a harder time kiting while slowed - as she should.

A 30% slow would result in a 30% reduction in leap distance. etc, etc.

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