Graves really shows how little the current balance team cares compared to the old one

TrikzterzArma··7 votes·2,678 views

Anyone else here remember when Graves was reworked? It was a really cool rework, he was the first champ to have a reload system on his autos, and he became really unique in that way. One problem: He dealt WAY too much damage. Melee's didn't stand a chance against that stupid damage. So he quickly became nerfed.

And what has Graves done for several patches now? Dealt too much damage. Puts a smoke screen on you, dashes in and then deletes you. He was NERFED back then for doing this much damage, so why isn't he now?

The balanceteam is obviously favorising some champs. Graves and Jhin for example, and they just refuse to nerf them. What happened? When did the balanceteam stop giving a fuck?

8 Comments

Inkling Commando2 votes

i still dont fucking get why people are suddenly complaining about Graves. nothing in his kit is good enough to be look into. he has shitty early game due to low atk spd and reloading every 2 seconds. has to be point fucking blank to shoot turrets (which he does -25% dmg to cause of his passive). his Q is easy to avoid. you can simply walk out of his W before he can rush in with E, which is good only to close short gaps and get a quick reload. his R is his only good thing but it sits behind a 2 min cooldown.

Jaspers8 votes

Yet, 52% win rate, 20% pick rate, 25% ban rate. If the solution was simply 'dodge his abilities', these stats wouldn't be as high.

Hardly suddenly too, just he's more noticeable. Especially with Stormrazor.

boricCentaur12 votes

Umm are you dumb he is picked for he's early game he can easily 1v1 most jgs and he can clear fast and take no damage from the camps too, he also has a cheap build path and good ganks, loke do you even play this game all you did was just talk about he's kit weakness without talking about the strengths of he's kit and you even did that poorly he's q is a skill shot so to say you can just avoid it is dumb since you can say that about any skill shot also it does not work like most skill shots since it comes back which makes it harder to fight him or runaway from him, idk why you thknk you can just walk out of the w since its a 50% slow so its actually impossible not to get it by graves if he hits he's w, who cares about towers too he is not a laner, also he does more base damage with he's autos then other marksman thats why he has the reload. so now I hope you get why graves is good.

Inkling Commando1 votes

i see Graves as a marksman and therefore an ADC champ. "his Q is a skillshot" unless you are skilled enough to hit the opponent both outward and inward you not gonna do much damage. "his W is a 50% slow" yes. a slow. not a grounding. so any movement enhancement or even a flash and you'll be out of it. plus it is a small circle so you'll be out of it in like a second.

Ignika D2 votes

np i got 700 stack on Nasus i 1 vs 1 him np you have been slain [slayer-jinx-unamused]

at least he is weak early game and didnt destroy my jungler [zombie-brand-clap]

Hammermancer1 votes

It's his AA mechanic tbh.

Arguably many issues in the game have been due to targeted auto attacks on ranged champs. I'd really like to suggest that we make auto attacks function more like they did in diablo 2 where you target the location of your target, you hit things inbetween you and your target that are in the way, and you can manually target by holding shift which stops you from moving for a sec but allows you to predict location

Paroe1 votes

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It's his AA mechanic tbh.

Arguably many issues in the game have been due to targeted auto attacks on ranged champs. I'd really like to suggest that we make auto attacks function more like they did in diablo 2 where you target the location of your target, you hit things inbetween you and your target that are in the way, and you can manually target by holding shift which stops you from moving for a sec but allows you to predict location

tbh basic attacks being blocked by enemy champions - and perhaps even only critting the intended target - would be such a nice thing, especially for tanks so they could actually feel useful.

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