Mordekaiser needs an update soon!

Raid Boss Morde··3 votes·595 views

I've only been playing League for about a year now, and I've played just about every champ available. My favorite, Mordekaiser, has stuck with me for most of my time playing. With all of these new hyper-mobile champs being released, Mordekaiser is getting harder and harder to play. I think he should get his update ASAP (Tristana is getting the next one, but I think that she's MUCH more viable than Mordekaiser). I LOVE his theme! The whole evil spirit in a giant suit of armor with a mace is just awesome. As much as I love him, he doesn't make much sense gameplay-wise. He's a Melee Mage, which usually doesn't work out so well (unless you're Fizz, Akali, or Katarina, all who have a lot of mobility). He has to get close to hurt anyone because of his lack of range. He has a ~700 range poke, but that's about it. If he wants to combo, he has to wait for his opponents to get close to him, because he can't chase without any mobility or CC.

ANOTHER weird thing about Mordekaiser is that he looks like a TANK. He's made of metal, and he's giant (or at least supposed to be), but he's more of a Mage. If he did get a VU, he needs more of a glowy green look like the other SI champs. If you rework his kit into a mage styled kit, then get rid of the mace. It doesn't make sense for him to need it. If he becomes a fighter or tank (which I really would hate, I prefer a mage Mordekaiser), then let him keep his mace, but make it so he actually uses it with his skills. At the moment, Mordekaiser hardly uses his mace. The only time he really uses it is with his Q, and even that shoots out MAGICAL maces for some reason. Either a fighter or a mage, not both.

Another thing I would like is that you keep his Passive and Ultimate. They are very unique to him, and are core to his identity. The rest of it can be changed, but keep those. He needs a skill that drains the lifeforce of the enemies, and slowly brings them to their fate of being your sp00ky slave. I know his Passive and Ultimate are powerful, but the rest of his kit isn't as strong. Right now, he's balanced out (or underpowered) because of his lack of mobility, no CC whatsoever, nothing to increase his movement speed, melee, and health costs without a basic sustain (ultimate isn't a reliable source of sustain).

TL;DR - Mordekaiser needs his update ASAP due to the mass amounts of mobility showing up in order to stay somewhat viable. He's long overdue, and needs some love; visual and gameplay.

2 Comments

bahamutkaiser3 votes

I think they ruined Mordekaisers advantages during a time when the games mobility and utility creep were catching up with him already. If they restored his original power lost 3 years ago, he'd probably be fine. Fact is, they didn't even nerf him due to competitive balance, Riot declared it themselves that Mordekaiser was nerfed because he was upsetting to unskilled players.

I never had a problem with them changing Mordekaiser, while he was never unbalanced, he was a low skill champion which put all the expectation on the opponent to access all his weaknesses. But like many of the old "balance" changes, they just nerfed him into the dirt so they could move onto other things instead of coming up with a competent alternative for him.

Sion is a good example of how they can take a dated kit and change it to something relevant and new, with skill mechanics that have room for the user and the opponent to display skill, and a powerful kit which identifies with his character.

And just for a reference... http://www.lol-patch.com/mordekaiser.html

v1.0.0.104 - 2010-11-02 Siphon of Destruction Damage reduced to 65/105/145/185/225 from 85/110/155/200/245 Ability power ratio increased to 0.6 from 0.4 Base shield generation reduced to 1/2/3/4/5 from 6/9/12/15/18

v1.0.0.125 - 2011-09-14 Iron Man Shield regeneration adjusted to 30% at all levels from 25/27.5/30% Shield regeneration is now half effective versus minions Mace of Spades bonus damage reduced to 65% from 75% Siphon of destruction no longer adds additional shield for each unit hit

At this point, Mordekaiser needs a full rework, going back to his old kit won't fit the gameplay and expectation of talent the game has developed, but his current power and function are wildly lacking of the identity of the champion. He's meant to be the Bruiser mage, the ultimate bully, the one who has no mobility and walks face first into a team fight knowing that nothing short of a full scale assault is going to take him down.

Champions like Mordekaiser were designed to disinsentivize the team fight, make Split pushing a necessary alternative for both teams, they were designed to be the ultimate defense, the bully in the lane, the punisher of stubborn opposition.

Riot needs to stop forgiving bad players for being obstinate attackers, Mordekaiser was THE champion that made players learn discresion and craftiness. the only problem is making Mordekaiser more technical to operate... he doesn't need to be extremely hard, he's been a entry level champion that new players can pick up easily, but he does need to be more difficult to use so power can be granted where it needs to be.

AtheosisX2 votes

Agreed. They really need to prioritize the pizza feet champs for VUs at the minimum.

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