When are you removing Conqueror?

After3perma··4 votes·1,298 views

Every single fucking game this one keystone out stats and out damages every single other damage keystone.

PTA requires 3 auto attacks and lasts for 8 seconds and only on 1 target. Electrocute requires three damaging abilities/attacks. Predator requires boots first. Comet needs to land on the enemy target. and there are others..

Notice how these keystones have a cooldown.

But Conqueror gives free AD, it also gives true damage on all attacks and abilities, infinite duration if melee and no cooldown. After Conqueror has finished, you can immediately stack it up again no need to wait for a cooldown.

Conqueror needs to be removed because this one toxic bullshit keystone has completely ruined this game.

Darius takes Conqueror, now he makes your armor useless while out tanking and out damaging you on two items.

The only nerf Conqueror had since release was -4AD. It used to start at 10AD but they changed it to -6AD instead. Nice fucking nerf.

2 Comments

saltran4 votes

Never because Conqueror it's not a problem.

Frosted Tips3 votes

Are you looking at the True damage dealt or the damage that was not mitigated? Because the second one is a much smaller number and it is the actually number for the increased damage you got from Conqueror.

So you may deal 10k true damage, but only like 3k would have been mitigated, so 3k is the damage you got from it.

Example:

Target has 100 armor, so 50% reduction

Damage with 0 penetration if aa does 100 is not 50.

Convert 20% of 100 to true damage, so 20 true damage and 80 physical.

So now you deal 20+40 damage, so 60 damage compared to 50.

20 true damage, but only 10 of that actually increased your damage.

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