Now that Zed is finally nerfed
Because targeting his Attack speed is what fixes his -awfully safe last hitting -easy disengage after hard engage -passive that allows for easy and strong harass
Because targeting his Attack speed is what fixes his -awfully safe last hitting -easy disengage after hard engage -passive that allows for easy and strong harass
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One of the other character classes we're looking at in 5.2 in Assassins. Some assassins have top tier burst potential that is loaded onto high reliability spells (think Akali or Fizz here) and don't have enough real weaknesses to compensate. Others may simply be too strong along a variety of dimensions; Zed being one of the best 1v1 champions in the game and an extremely efficient tower diver helps make him a super split pusher. However, him having such strong tower killing statistics (e.g. AS, bonus AD from W passive) on top of that makes for an overwhelming combination.
http://boards.na.leagueoflegends.com/en/c/gameplay-balance/GinIa17t-52-live-gameplay-patch-forecast
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Because targeting his Attack speed is what fixes his -awfully safe last hitting -easy disengage after hard engage -passive that allows for easy and strong harass
Me thinks you were expecting something other than what Riot was talking about.
Also.
All in all, Zed is one of the best examples of what we call a "healthy assassin" in League of Legends.
Define 'nerfed.'
Probably the most pointless nerf I've ever seen. It's not going to affect his split pushing in a noticeable way, and it has virtually no effect on his stupidly easy laning phase.
The first item most Zed build has a ton of AS on it anyway. This is like trying to nerf Lee Sin by lowering the AP scaling on Iron Will. Pointless.
Zed is a bad champ
zed is leik totally a auto attacker