Should Lore Impact Gameplay?
With lore changing and updating, should a champion's gameplay change to fulfill their new lore?
- Ex. Lux's new lore describes her sucking away light when she is stressed out. Should Lux be reworked to include her vision impairing ability, possibly as a new passive? When she is below a certain amount of health she sucks away all of the light around her, meaning she can't directly be attacked or targeted for a few seconds, but skill shots can still land.
Should lore impact a champion's kit at all really? In some cases a champion's gameplay and lore seem to be at odds with one another.
- Ex. Sivir's lore paints her as the kind of person to think twice before acting, possibly avoiding a fight all together, and expecting a reward for doing anything, yet her gameplay has her running through crowed control, screaming bloody murder, as her team rallies behind her, with one of a kind boomerang blades flying everywhere. Or Ezreal being a dungeon diving, treasure hunting, genius, chosen one, explorer, who has a magical light bow, yet his gameplay is just shoot, shoot, jump shoot, and big shoot.
would be awesome.
waifus
should get a character size buff then, and along with every single other champion that is large in size