[{quoted}](name=Serika Zero,realm=EUW,application-id=3ErqAdtq,discussion-id=MEOkRmuW,comment-id=000f00000000,timestamp=2017-05-06T05:42:30.649+0000)
you are wrong on this part
It didn't increase YOUR magic damage by 10%. It was increasing your TEAMS (you included) damage by 10% to enemies in the Aura.
That's why, it was not an early game rush. You could just sit on
if you needed that "anti burst". And it was just 720 gold vs 2000 something the entire abysal cost.
The Aura was great, but you getting that in the early game was not so great.
Again, its like buying Lich Bane, Rabadons, Infinity Edge, etc as first rush.
You need "some starts" to back it up.
As much as I'm getting downvoted.
+10% damage from an entire team (5 people) is much better than +10% damage from a single person.
But, i digress.
People on these boars are dumb at math and logic.
I'll take my leave now, don't see how to continue any further
No, people in diamond up were all rushing abyssal against anyone who was ap because it increased all magic damage by 10% it was a far cheaper buy than deathcap, gave mr against their opponent, and gave more damage than it's stats show. Additionally why you rush it is because when mid lane roams, you get more use out of the aura, plus you won't have deathcap ready by the time team fights start, but you definitely will have abyssal ready, which gives you and your team more damage by buying just one cheap item.
You are right though, people on the boards are stupid and you are proving it by trying to argue this point. Look up the old abyssal and all the games with it, it give your champion increased damage while the enemy was within it's aura, it is utterly stupid to think the item only gave that to your teammates but not you...