Let me show you how to do a real Mordekaiser rework
Passive: Iron Man Mordekaiser's auto attacks deal bonus damage equal to his shields (including ally shields)
Q: Agony Active: Mordekaiser's next attack applies a curse to the target that damages it and anything nearby over time. Instructs ghosts under his command to focus the target.
W: Devastation Active: Transfers half of mordekaiser's shields to the target ally. Damage dealt to the ally's shield generates an equal amount of shields for Mordekaiser. Instructs ghosts under his command to defend the target.
E: Torment Active: Deals minor damage in an enormous cone. Instructs ghosts under his command to attack the target nearest to it that was hit.
R: Soul Mace
"The Soul Mace is a profane artifact much older than Mordekaiser himself. Legends say it was cast in the bones of demons, quenched in the blood of ten thousand virgins and polished for a century with wings of angels. Nobody knows where the mace truly originated or how it was constructed. The Soul Mace can be made to strike its victim so hard, their very soul is knocked out of their body, forever enslaved to the wielder."
Passive: Minions, Monsters, Large Monsters, Epic monsters, Champions, and anything else that has a soul that Mordekaiser kills becomes enslaved under his command.
Active: Instantly consumes the soul of the farthest ghost, killing it and generating shields for Mordekaiser based on his level. Minions: least amount Monsters: minor amount Large Monsters: moderate amount Champions: large amount Epic Monsters: enormous amount
Notes: Slaves last until killed by enemies or Mordekaiser. Baron can be enslaved but can't move from his pit. If Baron spawns while mordekaiser has a baron slave, he will eat the slave. Mordekaiser receives the same shields regardless of how much health the ghost has left, so microing to kill ghosts that are nearly dead is wise. Ghosts have extremely low vision, they can only see what mordekaiser can see. Smite does not work on ghosts. Ghosts cannot be healed by any means. Ghosts have the exact stats that the victim had at the time of death (except health, which is restored to full)