Garen's counterplay, now?
He's supposed to be a slow-moving juggernaut, right? Well here we are with Lethality so broken that every single
I ever see has to build
or be otherwise flamed for being useless to the team. So, with said items and his otherwise-normal build w/
you have someone with 4k HP who deals 1.2k damage with their Q, up to 3k at once with their E, 140 armor and 150 resist if not more.
Look, I'm not one to say that it's bad that tanks can now nuke people... but this is just insane. The Lethality items remove the counterplay TO Garen, where it says in his death recap to build armor against him... but it's insane to do so when even with full tank gear, reaching something like 200 armor, he lops off 100~ of that with his usual combo and then, thanks to Lethality, treats that 100 like it's 50ish.
P.S: You can try and kite all you like, but it's fairly hard to kite a Garen with
active,
and his Q. And if you don't kite him? Well... he one-shots you, what else is there to it? Recent ranked games of mine have just made it very obvious when he gets a triple with a single E.


i can oneshot you without even building lethality just need a
for dmg. hehe
and a
