Hourglass, why I am over it

Failog·6/10/2019, 1:42:22 AM·1 votes·932 views

Its available every fight. And its almost required on mages. Its just a silly mechanic of who can cheese who. Homogenized the game, because no matter the team comp, you are going to deal with some asshole always having his or her hourglass ready for every team fight.

Its not satisfying. I wish I could just ditch that feature out of the game.

And dont get me started on that fucking stopwatch rune. its 25 minutes into the game and Yas, out of no where, hourglasses and you realize the asshole took it and had it this whole time.

Annoying cheese.

5 Comments

Metal Janna6/10/2019, 2:09:44 AM4 votes

Stasis is a fairly obnoxious, cheesy effect... but it's not as bad as Untargetable/Vanish IMO.

Super Galaxy6/10/2019, 1:57:40 AM3 votes

Remove Zhonya's, and prepare to remove every point click burst engage in the game.

Stray Kat6/10/2019, 2:16:04 AM1 votes

It does drive me pretty nuts that lategame I can dive someone(As a Diana 1-trick) and they'll use hourglass - Which denies my burst, usually denies my R reset, and often leaves me standing there like a goon waiting to die(Diana things. No way back out especially without that R reset)... Which is fine, they outplayed me - I die. Except then when I next revive and run into them it's inevitably ready to be used again to make the same play every time they encounter me.

I don't feel it's broken or needs to be removed or anything, but I do dislike that it's available as often as it is. It also bothers me that my team can be Vlad top/Diana Mid/Eve jungle/Ezreal bot/Brand support, yet the enemy Mages still build Zhonya's first or second item without being very gimped by rushing armor into an all Magic Damage team. It's a great item, but I really would like to see it be SLIGHTLY more niche, rather than being damn near mandatory for the majority of AP users in the game.