Having a new "gravity" mechanic wouldn't hurt the game, would it ?

Lets have shrex··6 votes·5,175 views

Like imagine a new mechanic (added either on an item or a champion) that would make a "field" where champions would either be immune to knock-ups OR simply make knock ups last longer. Since it's been stated numerous times that tenacity feels completely useless because knock-ups work the same as a 1.5 second stun and have no way to either be reduced or enhanced, it'd be fun to actually "control" this one. Maybe as a support item or a new champion completely relying on gravity ?

Just let's take a look at true damage, it used to be a really rare stat, and the only champions who had true damage to their kit were picked for a special reason (Vayne against heavy tanks, Chogath for his "deleted" scary ultimate), now everyone has access to true damage and can "control" its amount. I'm pretty sure the same done to knock ups wouldn't hurt the game

5 Comments

Jerry SeinfeId7 votes

or we could stop adding extra "mechanics" to the game and balance the ones we've got. like allowing tenacity to affect knockups (not displacements)

Daddy Ants3 votes

Or just make tenacity effect knockups at 50% of normal Value?

So 35% tenacity would be 17.5% reduction to knockups and remain 35% vs other CC.

Warlord Rhinark3 votes

Man Tenacity is already useless.

No need to make it a troll stat.

Glory971 votes

No it wouldn't just hurt the game, It would rip this game into pieces. If you add such an item into the game, it would be HUGE nerf to all champions with knockups. And that is a quite large number. Because of this severe nerf, a huge compensation buff needs to be added immediatly. We would start a chain of buffs and nerfs, further powercreeping cc and counter-cc. It would take at least 2 years to somewhat reasonably balance out the new cc and counter--cc options. And during that time playing the game would be an absolute nightmare

(No, "this meta is a nightmare already" doesn't count here, because you haven't seen a master yi that can't be stopped by knockups yet)

Champion Skin1 votes

Gravity mechanic the first thing I thought about was something like a gravity well speeding up units moving towards it and slowing units moving away from it and possibly the effect is stronger at the center

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