Idea: Item Empowerments For All Summoners
I really like how Riot made Smite WAAAY more viable in the Jungle, so much that it has begun to spill over into becoming somewhat viable for laning champions. There are lots of Summoner Spells that I feel are getting no love at all however. Some spells like Flash, Ignite, Exhaust, Teleport, and even Heal and Barrier seem to stay fairly consistent in their use. From what I've seen however, Clairvoyance, Clarity, Cleanse, and Ghost don't really see much action lately. I don't believe Garrison is available on SR anymore, and it looks like Revive is gone for good, RIP. It is nice to see Mark/Dash have made a return to ARAM. ... but I'm getting a little off track. My point is, I think a similar item/enchantments could be incorporated to some of these other Summoners like they have done with Smite to bring them into the mix. It would be great to see this done to all of the Summoner's, but I worry that this could put us right back to where we were before. There would definitely need to be some different kinds of enchantments otherwise you would have people double up on their Magus, Warrior, Devourer, .. or OMG Double Cinderhulk!! ... Instead an item that could enchant the Clairvoyance Summoner Spell, could also grant mana regen. This would be a great support item. Alternatively, some of the same enchantments could cross between the different items, but either the enchantment stats would need to become 'UNIQUE' or note would need to be added for only one Summoner Enchanting Item, similar to how there is a limit for gold income items.
Anyways, that's my general idea. I'd like to hear which Summoner Spells you would like to see Items for and your ideas for stats + enchantments.