Sejuani's recent ult nerf
Not going to argue on whether or not she needed it (She's really strong, we know)
But ever since that massive nerf to the slow speed on her ult when it "misses," we've seen play after play after play of Sejuani being forced to use her extremely long range ult at point blank range.
Why is it still super long range if you're punishing her so harshly if she misses?
Watching Xmithie play Sejuani and screw up multiple teamfights was heartbreaking, because most of those "missed" ults would have killed targets if the slow had remained.
I didn't think you guys were balancing this game around the LCS though.
I mean the source of Sejuani's most recent rise is definitely Cinderhulk and its interaction with her W. Why didn't you nerf its interaction with Cinderhulk? The nerf to her ult seems so out of place and it's crippled a part of her kit that was so awesome before.
As Phreak noted in the game, Glacial Prison has paper thin walls.