Mundo
So champions are supposed to have different strengths and weaknesses which can be leveraged to maximize them when you play them and beat them when you play against them. But right now, I feel like mundo has exactly 1 weakness and it's far from easily exploitable.
Mundo early is weaker, but can far from long range with minimal effort... leaving the only real option for punishing him as tower diving with a teammate, because a good mundo won't let you chunk him at all (or at least not enough) that you can 1v1 tower dive him. Thus, the only way to punish is by tower diving him early with a teammate or two and repeat killing him so he falls behind and never comes online. Kinda sounds like
.
Mundo with items becomes nigh unkillable and will go even or win most every splitpush battle... barring perhaps the best duelists. But even these champs cannot easily get anywhere splitting because they can't stop mundo from sitting under tower and waveclearing 1v1. So we end up with a mundo that deals damage more on par with a bruiser or fighter in teamfights and 1v1's while having the durability of a tank and a built-in warmogs. He also has perma-cc-reduction to the point that unlike a
or
whom you can PEEL in fights... there is no peeling mundo. When caught out... those champs can be bursted for their mistakes... mundo cannot. But mundo is a tank, so we maybe shouldn't compare him to jax or fiora right? Well, back to that nasus. Like mundo, nasus is a ticking time bomb of damage and durability. The differences? Nasus is more punishable 1v1 in lane AND nasus can be kited by cc. As we already mentioned, mundo basically ignores all cc via his w and any tenacity items he buys.
To sum things up...
- Mundo's weakness basically only exists in laning phase and is far less punishing than many other tanks or hyperscaling champs for what he offers while requiring almost no skill from the mundo.
- Mundo exceeds hyperscaling tanks by matching their durability and exceeding them in damage and splitpush potential.
- Mundo simultaneously exceeds most bruisers by matching their damage and far outscaling their durability.
Thus, mundo's weakness(es) are insignificant in comparison to his overwhelming advantages as compared to the weaknesses and strengths of other champions and he is in need of a nerf... and I'd argue a rework to make him more interactive in laning phase and beyond while better fitting the thematic of a masochist/sadist.
and