Suggestion: What if we had breakable terrain that fixed itself over a short time ?

RainbowIcee··1 votes·354 views

Just my thought, It's highly annoying having caught someone mid river and they can just dash or get away from something because of their gap closer and you can't chase. So, what if some walls could be broken giving an open pathway to go through after for a short period of time? This way maybe we won't see so many mobility champs everywhere all the time.

Of-course i don't mean the whole wall just certain spots this way the jumping/dashing champion will have no choice to either find an unbreakable wall giving a more fair chance for immobile champs or B just dealing with it like every champion has to deal with their map advantage over them.

6 Comments

HongChongDong1 votes

That's part of the game... it'd throw the entire games balance and years worth of work and effort at refining in the toilet.

RainbowIcee1 votes

why do you think so? I know it's part of the game but most picked champions reflect that hoping over walls and gap closers offer the most insane advantage in this game. You can't play it without flash for example. I thought maybe this adjustment would help.

HongChongDong1 votes

{quoted}

why do you think so? I know it's part of the game but most picked champions reflect that hoping over walls and gap closers offer the most insane advantage in this game. You can't play it without flash for example. I thought maybe this adjustment would help.

Part of a champions kit balance is that fact that they're immobile. If you suddenly make it so that terrain no longer affects these champions then there goes a massive part of their design that's meant to gate their power.

420 grams1 votes

Because the immobile champs are you usually tanky damage dealers. I'd they could stay on you, you wouldn't have a chance.

RainbowIcee1 votes

but there's a ton of tanky mobile champs...

hsumis1ove1 votes

Hmm vayne buffs?

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