Why is nothing ever done to make turrets relevant when you're mass dived?

darkdill··4 votes·568 views

I know they should do little, but it more often feels like that turret is HELPING THE ENEMY rather than helping YOU when you get dived.

Why is there no item that can punish enemies who dive you by turning a turret into a deathtrap? That'd be a handy item for when your team is on the backfoot, unless said mechanic is anti-pattern.

8 Comments

Dreadlocks2 votes

Because you're suppose to die... Why should 1 turret save u from a 1v4 man gank? You are out of position. Yes you are under turret, but really you are under the wrong turret.

It sucks, its frustrating, but at the same time there is the risk that they screw up and you become massively ahead.

xJLx MCHammer1 votes

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Because you're suppose to die... Why should 1 turret save u from a 1v4 man gank? You are out of position. Yes you are under turret, but really you are under the wrong turret.

It sucks, its frustrating, but at the same time there is the risk that they screw up and you become massively ahead.

It doesn't even save you from most 2v1

Dreadlocks1 votes

There are too many factors being left out with that statement.

Nick Da Chip2 votes

The turret is in no way helping the enemy. That is a rediculous untrue statement. It would be interesting, however, if the turret did more damage the more champions were within it's range.

Big Lincoln1 votes

why didn't you leave the turret to avoid the 1v4

if you aren't a champ that can score easy multikills if the enemy doesn't stunlock you then you shouldn't stay

darkdill1 votes

Because cowardice results in execution. Order 227 is always in effect.

o0O Madoka O0o1 votes

The turret is supposed to be a tie breaker, not a death trap. Its shots would definitely help you if you are 1v1 in an equal, even slightly disadvantage situation. But if the enemy gets massively ahead, a single turret should not be a anymore helpful. (it is still an additional 1000~ damage in a team fight regardless).

The correct way to utilize a turret defense is to shove the wave before it reaches the turret, then stay far back so the enemy couldn't dive.

A one point turrets were really op, but the game became so long and boring cause people never really get punished for their mistakes, so they got reverted. (If you are curious, at one point 2nd turret gives AOE recharging shield, the inhibitor turret shoots lasers that slows enemy, reduces their damage by 10% and shreds their armor. Ridiculous..)

darkdill1 votes

You misread what I said: turrets should not be a deathtrap ON THEIR OWN. I'm wanting an ITEM that, when activated, turns that turret into a deathtrap.

Think Ragnaros in Heroes of the Storm and his Molten Core.

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