What I've Learned from ARURF

Nalisai·2/12/2020, 7:47:28 PM·1 votes·1,552 views

So far, here's the top 5 things I've learned from ARURF:

  1. People would actually use Barrier summoner 21 if the CD was shortened to, say, 60 seconds.
  2. People are going to forget what the AR means and flame anyone who dies a lot whether they know a champion or not. BUT, if you're dying more than, say, 3 times more than your team's average, you might need to look at yourself too.
  3. When in doubt, spam Q. (Unless you're Singed - ha.) If you can't spam Q, there's another button you can mash or, you might just need to build your AS to 2.5 (takes like 2 items in URF).
  4. WARD! DAMNIT PEOPLE! It's free and it's up every frickin' 15 seconds. If you can play Yi, you can figure out how to drop a ward. (J/k - they'd have to learn to push a second button.)
  5. Some champs are just ridiculous in URF that aren't normally BECAUSE it's URF. Figure out which ones they are and you're better off.

2 Comments

LordGeovanni2/12/2020, 11:41:41 PM1 votes

Riot doesnt want anyone but adc using barrier other wise mages and adcs cry when some other class uses barrier to get close to them and they didnt bother kitng cause they thought they could kill fast which shouldnt be their job in the first place. those better champions are why urf had to be changed to ar. SOme of those champions still shouldnt be able to show up in the game like veigar nasus ezreal teemo shaco etc

HorseProofBacon2/12/2020, 11:58:38 PM1 votes

Ignite is also a lot more popular in URF. I've been using ignite/flash long before it became popular in other modes (was using ignite when it first came out, and nobody used it back then) but it's all over URF.