I get why IBG is getting nerfed but...
I think it is kinda in the wrong direction.
This is about the combo of IBG and sunfire not about Blue Ezreal.
Assuming that a champ has 100 base AD which is just a ball park figure this item currently give 125% base AD on hit after using an ability. This is nice but nothing that crazy.
The damage of IBG's spellblade proc on it's own does not seem to be the issue. THe issue is more the perma slow in addition to the damage of Sunfire cape being really oppressive against a fair number of champs.
The issue with the item seems to be more the Slow in and of itself being to consistently able to be applied. The slow last for 2 seconds and some champs are able to easily use an ability every 1.5 seconds which is the reset time on being able to apply the slow again. This means that unless the target has some means of escaping they are not getting away after flash has been used.
The issue does not seem to be the damage of IBG but instead how oppressive the slow can become against champs with no real escape.
So what if instead of nerfing the damage it instead had the slow on every third or forth spell blade proc instead of every proc? Damage stays at 125%. It still can slow but it can not be used so often that it becomes a perma slow on it's own.
Just an idea and a different take that is aimed more at what seems to be the issue of IBG. The consistent reliable slow.

. Considering how they wanted it to be a good item to compare to
. Low and behold, it is abused heavily.
is being nerfed because of the Grasp of the Undying +