this is straight up wrong. he may have the strongest ad steroid, but he doesnt buy multiplicative stats to synergize with the ad like carries do.
attack speed, critical strike, lifesteal, cooldown reduction for ad scaling spells make the difference. marksmen and 2 melee adc with tryn and yasuo who synergize with the same items as them, are dealing the highest sustained damage right now by far.
the statistic of total damage during a game is unrealiable, as there are many factors playing into it.
for example a mage might deal a lot of damage on paper with aoe poke, that has little impact because its easily outsustained. but an adc can crit someone twice and deal overall little damage compared to the mage, but have a larger impact due to that damage being focused and killing the target.
in mundos case its mostly that hes trading a lot of damage back and forth against other tanky top laners. when your opponent has a larger hp pool and you frequently trade with him, youre gonna deal a lot of damage over the course of a game.
on the other hand, trades between glass cannons are often short and end fast in one of the 2 getting killed due to the lower hp pools and the large burst of critical strikes.
this is now more noticable than before due to the much shorter games. if the games would actually last 40 minutes, youd see marksmen dealing about triple the total damage than everyone else, as theyre not just trading rarely with squishies, but start attacking more tanky targets during the teamfight phase.