Items vs Summoner Spells.

Poro Lord··2 votes·1,550 views

My recent post about a no-summoner spell game mode got a lot of attention.

I want to say.

I LIKE items with cool effects.

Make an Item with Flash!

Make an Item with Ignite!

I just don't like the fact EVERY champion in the game gets both lvl 1 for free.

Roleplay-wise.... You pick Darius, a Great-Axe Warrior. Lvl 1 invade! Lets GOOO. Magically teleport on top of someone, then magically light them on fire... what?

And as far as gameplay... yeah, lvl 1 invade for an example, you are likely to see every summoner in the damn game blown... its cool, its chaotic, but does it have a "stratagy game" feel? Or a "CoD twitch clicker" feel?

Let people pay for these abilities.

This means meaningful choices, and the game gets more chaotic as the items stack up.

[slayer-pantheon-thumbs]

1 Comments

Frosted Tips1 votes

Actually Riot was talking about some ideas they had for changing TP and one of ththem was putting it on an item.

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