Matchmaking in SR is kinda impossible.

Poro Lord·11/8/2018, 8:37:52 PM·5 votes·2,551 views

Matchmaking in Summoners Rift, is something that has bothered me a lot.

I know it bothers you too.

But if you really think about it, its pretty fucking hard from Riots perspective.


The average player, or even ABOVE average player, is still going to have WILDLY varying results.

Maybe you are first pick Top lane, leaving the other team FIVE PICKS to counter you.

Maybe you are a Gold Top laner, but the other team has 2 Plats, and it just happens to be the Top/Jungle.

Maybe the Top is a master at freezing wave, and the Jungle just happens to decide to CAMP YOU HARD.

Maybe you are a Plat Bot lane carry, vs a Gold, but they are a Draven 1 trick.

Maybe your dumb ass support gets hooked under tower at lvl 3 by Blitzcrank, and that Gold Draven gets a double kill.

There are just SO MANY FACTORS that go into it.


Also there are 140+ champions, and Riot has NO IDEA who you are going to choose.

Maybe this is the game you decide to pull out your 35% win-rate Singed, just because you love playing him, even though you have a 60% total win-rate this season.


Furthermore the way Summoners Rift is set up, and how snowball the game has become, if you DO get fucked over by a lvl 2 Udyr "FLASH STUN" gank, and you jungle ignores you, you are pretty fucked, even if you out-skill your opponent.

I honestly feel like they were onto something with the Nexus Blitz map.

Not all the unbalanced events and items, just the shape and size of the map.

No one person was ever gonna get camped on a fucking island. Any one player who was feeding, the rest of the team had easy access, to come HELP.

In that sense I think a game mode like that would be WAY easier to balance, if that makes any sense.

It felt like one team, fighting together, rather than "HEY I am winning MY game here in Top, Can you stop FUCKING FEEDING in YOUR game at Bot?"


I feel like I had more points I am forgetting, but I think I kinda outlined my thoughts decently...

Have a nice day people!

[slayer-jinx-catface]

8 Comments

Bansheenoir11/8/2018, 9:26:16 PM2 votes

Because there are too many "special" teammates and abnormal players, it is close to impossible to have good winstreaks. Lose streaks however, can go up to 19 losses and that's perfectly fine with Riot lol.

Poro Lord11/9/2018, 12:30:52 AM1 votes

Oh and of course, If I get a Bot lane that is Plat, and I am a Silver top lane.

The other team might have a Bot that is Silver, and a Top that is Plat.

So I feed, while Bot lane carries us to victory.

Do you think they will say, "Well our poor Top lane got the shit end of the stick, but we made up for it." "Sorry that happened to you Top lane!"

Fuck No.

They be like "TOP LANE FUCKING UNINSTALL THE GAME YOU !#$%@%^@#$^#!@!"

Pillar Of SaIt11/9/2018, 12:33:13 AM1 votes

Just play mid or jungle and carry every lane lol

ValyrianBlade11/9/2018, 4:21:45 PM1 votes

I think you're on to something here about why Nexus blitz was so awesome.

It did really feel like the team was winning or losing. Rarely were individual players performing much differently from the team.

Sure, you could still play well and lose due to bad teammates, but you had influence on them pretty early. You lost because you lost 3v3 skirmishes with them, even if they're the reason you lost that skirmish. Which gave some better feeling of control over the result.

Dr Dog11/9/2018, 4:54:50 PM1 votes

a big problem i think is that ranked mmr isnt linked to norms mmr at all and it should be your norms matchmaking should 100% use your ranked mmr but obviously not vice versa, personally i think that as a g5 player i shouldnt vs someone whos almost masters in norms (d1, i still won that game but he still shouldnt have been in the match)