Can we make cleanse more viable by reducing its cooldown like barrier?

Hochelaga··3 votes·900 views

I don't it when all ADC's are taking heal instead of cleanse when CLEARLY cleanse would be a better choice against a heavy cc team.

Playing against Jhin and bard. Cleanse could literally be a very good choice but is overshadowed by heal. Playing against Leona Ashe. Cleanse could literally be a very good choice but is overshadowed... Playing against Braum Lucian. Cleanse could literally be a very good choice but... Playing against Morgana Varus. Cleanse could literally be a very good.... Playing against Nami Draven. Cleanse could literally be... Playing against Zilean Miss Fortune. Cleanse could...

So even if cleanse would be a better choice than heal, why aren't we taking that summoner spell?

  1. The cooldown is way too long
  2. Quicksilver sash has** 90** seconds cooldown instead of 210, removes suppress abilities and can evolve into Mercurial scimitar that gives a 50% move speed bonus for 1 second.
  3. Suck during early game.
  4. Doesn't support your allies with a heal.

My suggestion? Lower that cooldown to 180 seconds and gives a small 30% move speed bonus for 1 second and INCREASE QSS cooldown to 120

5 Comments

redfeenix1 votes

Can we make barrier more viable by doubling the shield hp but only making it last for a second ? Will reward skilled players by able to tank huge burst, but not so useful in dueling situations compares to heal since the shield lasts 1 second only

lllusive Man1 votes

no just no this spell should be situationell and not the to go spell we dont want an gp orange for anyone

Hochelaga2 votes

See, that doesn't make any sense because EVEN AGAINST A HEAVY cc games, Heal is preferred, cleanse now has about 1% pick rate on all summoner spells and is almost forgotten because of quicksilver sash.

Also another problem. Only adcs seem to take cleanse and rarely some mid laners. This is pretty much problematic in my opinion

Oleandervine2 votes

[{quoted}](name=Poisonous Snake ,realm=EUW,application-id=3ErqAdtq,discussion-id=LJ48BgEE,comment-id=0001,timestamp=2016-07-26T16:36:34.485+0000)

no just no this spell should be situationell and not the to go spell we dont want an gp orange for anyone

Heal and Exhaust and Ignite should all be situational too, but due to how powerful they are, they're not. Either those spells need to be hit, or the other spells need to go up to their level.

MuffledGarbage1 votes

Maybe Riot should change cleanse to prevent CC for 3 seconds. and change the cooldown to like 200.

That would be a buff and item 3140 wouldn't be irrelevant because it's a different effect.

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