coming back to league after a 10 month break

Best Champion NA·11/19/2018, 9:36:52 PM·1 votes·716 views

Give me your best abridged as to what has happened since January, 2018. And give me a new champ to main. The most upvoted will be my main for the next 20 games.

2 Comments

TheSnowyLeopard11/19/2018, 9:49:19 PM2 votes

Pyke is an incredibly interesting support as an assassin. Encouraging high risk plays that reward your team with double gold value. The meta has been pretty balanced, but there are still top tier picks people complain about.

The most complained about are: Irelia, Akali and LeBlanc. However, the strongest of those 3 is by far leblanc in the mid lane.

Akali and Irelia allows you to have some work around but if either have gold advantage they are a pain to caught out teammates or a bad teamfight.

Some rune changes and item changes, wpuld look them up before picking just to make sure. Bounty gold is solo, doesnt spread it to entire team. Worlds was fucking sick. With like 70 different champions being played and C9 making it to semi finals from 10th place in NA.

China won for the first time WOOOO.

Adc is odd, cause you can go anyone now. Not entirely, but it has expanded from just being marksmen.

Thats everytjing i can think of. Pyke is a jungle or support primarily. Strong in both roles.

Have Fun!

Brutalitops0111/19/2018, 10:08:38 PM1 votes

The ADC as anything meta got really nerfed when everyone started leaving the game over it. Marksmen are still better bot lane than anything else, though Heimerdinger can still be an annoying pick for your opponents.

We just got a teaser for the new champion, and next patch is bringing the preseason changes:

New Champion: Neeko, the Curious Chameleon: https://na.leagueoflegends.com/en/featured/champion-reveal-neeko Honestly, she looks fun as hell and I'm excited for her release.

Preseason Changes: Dev Update: https://boards.na.leagueoflegends.com/en/c/developer-corner/aIUyiwdc-preseason-dev-update-number-2

The rune paths you choose will no longer determine your stat bonuses. Instead you can choose up to 2 points in any of up to 3 stat buffs. You must choose at least one bonus in both Offense and Defense.

Offense: Attack Damage, Ability Power, Attack Speed, and Scaling CDR Defense: Armor, Magic Resistance, Scaling Health

Turrets: Turrets in general increase their damage with each shot against champions even more, adding risk back into turret diving. Outer turrets also have barriers on them. Barriers have 5 layers of 1,000 health each. They disappear at 15? minutes and give a small local gold influx each time one is destroyed. Outer turrets progressively lose armor/MR as the barriers get knocked off, making them easier to kill if you've killed all the barriers as compared to if you kill only one or two before they fell off. Or maybe they gained armor/MR, I can't remember. Outer turret health has also been increased to 5,000 and, without any armor/MR bonuses from the barriers, their stats for them are 0.

Minion farm now helps build a bounty as well, though nowhere near to as big of a bounty as champion farm. If you, say, shut a Jax down in lane and then leave to roam while he goes on a farming spree, he'll be worth gold again when you come back to kill him if he's farmed enough.

Minion movement speed now scales with the duration of the game, rather than with the number of turrets destroyed. A team that's behind can win a teamfight and actually have minions to push with now.

Minion health and turret damage resist scale harder with the game's duration, but are weaker early game. This helps a decided match to end quicker, since everything will be squishier and easier for the ahead team to push through, but also enabling a match that is still recoverable to be recovered by making it so that a team that can protect their turrets will be able to make it later into the game and survive until natural champion scaling enables one team to run the other over.

Ranked: Your ranks will now be divided by the role you play as, however all your MMR will be heavily influenced by the highest rank. As an example, if you're in Gold 1 with your highest rank, you won't be placed too much lower with your other ranks. Placements are also now much more clear about where you'll be placed before you are.