End the tyranny. Combine masteries and runes!
Runes are just a giant IP sink to make you spend money on champions.
Why should you have to play 3+ months into the game to have a competitive rune page for only 3-4 play styles? Why do you offer runes that will need to be replaced? What is the downside to just letting players gain stats in early levels?
I've bought 10 rune pages with RP, and nearly every champion with IP/RP, every competitive rune, and I still find myself once a night saying "Oh crap, I don't have that rune page anymore I switched it out."
Forcing players to cement their runes prior to knowing their role is just a giant troll to ranked/draft play. It's totally archaic and could easily be reworked into a more fun mastery page system.