keystones were the worst thing to happen to game balance

LeMemeBoy··2 votes·309 views

but lets not remove them! keystones definitely didn't give champions with already good burst even more, thus making them even more oppressive.

keystones definitely didn't make champions able to build full tank and still dish out retarded damage on top of thatYasuo Ekko

literally part of the problem with season 6 was that TLD fervor, and warlords made already strong champions way too strong.

TLD made: Annie's burst even better. Anivia have the ability to r+w and chunk out 70% of your hp if you didn't manage to kill her in laning phase. Lux burst and harass much stronger thanks to proccing her passive giving 2 stacks these aren't even all of them

fervor made: tankYasuo Ekko be able to stack a shit ton of damage, while being impossible to kill all marksman save for a few into ridiculous burst/sustained damage monsters(along with shit itemization) still not even all of them

resolve is a joke, and its keystones are laughably weaker than these two save for strength of the ages.

deathfire's grasp is a joke, and is never picked unless you're stacking 900+ ap

warlords bloodlust was absolutely fucking broken on release, and got nerfed into a worse state. it is now a niche mastery picked for people who think they'll have trouble keeping alive in lane. still does fucking nothing late game because everyone's melting eachother thanks to tld and fervor

literally only 3 keystones are must picks right now. the rest are niche and incredibly situational.

please, do more work on the mastery system, because it's absolute shit, and part of the reason why you're having a balancing nightmare with so many champions.

2 Comments

FacerollKatarina3 votes

Yes, keystones were a horrible idea. However now that so many champions have received changes due to keystones theres no reason to get rid of them.

LeMemeBoy1 votes

{quoted}

Yes, keystones were a horrible idea. However now that so many champions have received changes due to keystones theres no reason to get rid of them.

they could just roll back patches to before keystones were dropped, and create a new mastery system for which to balance champions around.

you know instead of its current iteration with 2/3 of the keystone choices aren't even viable.

nobody would complain because rolling back the patches to before keystones would undo ALL of the shit that was season 6 and the worst season of league.

there has been almost NOTHING good to come out of riot for s6. just undo it it all and start over.

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