I think we've had our fill of hyper mobile damage champs
Time to add new things riot.
Time to add new things riot.
Hyper mobile durability champions!

He wasnt meant to be played tank
He's not really a tank. He can do a ton of builds well, actually, but he ain't durable.
I dunno man some of those builds are pretty tanky.
What happened to you man
Hyper mobile durability champions!
%%%%% fuck no!
Riot already know how to make mobility mosquitoes that spread malaria around the place, including the boards. They need to focus more on bruisers now.
Man someone can't get my sense of humor.
Please do use the new classifications so the rest of us know what you want.
Because bruisers include, divers, skirmishers, juggernauts and even some of the tanks.
It's rather useless as a way to describe what you want x)
And they reworked a number of tanks and also added in Ornn just about a week ago, you can't exactly say they are ignoring tanks without lying-
bruisers =/= tanks and riot should have ignored tanks, this is the most cancerous they've ever been
all bruisers need buffs, so it's acceptable to say "bruisers" in this scenario
What??!
Are you seriously trying to be so lazy and go like " Yeah they all needs buffs, every single one except the tanks?"
For real?

all need buffs you say?
All these champions existed or would exist under the bruiser category.
Do you have any idea how bad things would be if Riot actually decided to buff those champs to the point where the general player would feel that they all were "good and fun to play" ?
I highly recommend you taking a step back to look at the bigger picture here, because what you are suggesting is nothing short of pure poison for the general game health.
A few marksmen may be running outa control, 3 of their items are nothing short of OP and supports are also very strong.
But that does not mean it's right to pour oil on fire, or radioactive waste into muddled waters.
all but 2 of those champions are completely worthless because of **tank ** powercreep, so yes
powercreep for ALL or powercreep for none
We have 2 tanks in the top 15 according to league of graphs (winrate wise) for gold and above,
OP.GG claims 2 tanks in the toplane for top 20 and 5 in the jungle top 20.
How exactly, are we in a tank meta where they are power creeping?
For 9 tanks we then have 51 other champs competing with them for the top spots.
Meaning we got roughly 20% tanks, the remaining ones are divers and juggernauts with the odd mage for toplane and jungle.
Do tell me again how tanks are dominating? According to leagueofgraps we even have more supports in the top 15 than we have tanks.....meaning on average supports win more games than tanks do.
If anything this is a teamfight meta, meaning champions with powerful teamfight oriented abilties are good, such as Orianna, sejuani, janna, lulu, Any marksman that isn't bad,
Malzahar,Sion, anivia, thresh,karthus and Aurelion.
And outa curiosity, which two champs do you consider "not bad?" This is important......
TL ; DR
We're not in a tank meta, we are in a teamfight meta meaning AOE mages, supports and tanks all happen to do well-
Heavily individualistic champs like assassins and some of the juggernauts that do not do well in teamfights are then naturally worse off.
But even if they are worse of doesn't mean that they are bad, rather if you play them well chances are you´ll succeed because people won't be used to playing against it as much.
i can tell you right now elise is not a bruiser lol
She exists under the current Diver category, and most elise players tend to go for a bit of AP, health and then often more AP and health or tank.
That's pretty much how a brusier goes, similar to rumble but more single target oriented.
Besides
and
who all need nerfs or rebalnceing all bruisers need buffs. if Rumble is a bruiser Ryze and annie are bruisers.
So

all need buffs you say?
Despite the fact that all of them were nerfed to keep them from going outa control or others recently buffed (
for one)
All these champs are doing well and are fairly popular altho some of them are counterpicks rather than viable all days around.
I and their winrates and playrates strongly disagree x)
I excluded a few that i dont know about but the ones i did mention i know have all been immensly popular and strong, oppressively so even, when the meta favors them.
Singed, Jarvan and shyv are even in the top 15 winrate wise for gold+ , if going plati + then panth takes shyv's spot.
These champs you all call bad......they're not bad at all, rather many of them are even strong right now.
And i just remembered but even dang Wukong has been rising really quickly, while Fiora and Darius whom you call good have both been dropping like rocks.
I think you need to good and check some statistics, because your claims seem alarmingly lacking in terms of facts.
there is a stronger class more out of control than any one of these champions have been or the class as a whole though abunch of non fighters stuck in there. hell mages did the same thing adcs are doing now in season 4 and 5 both of their updates. one was a roster update and item rebalanceing and the other was mage update i think
All these champions were classified as bruisers according to the old standards, that's what my basis was.
Gnar is the only questionable one, maybe Gankplank too.
But all the others were called brusiers.
And the only marksman really running rampart is
, most of the others are bad, some good and some just below twitch,
.
Statistics, they're important, because half the issue´s that the circlejerks on the boards shout about have no basis in reality according to them.
The only marksman in the top 20 winrate wise is Twitch, and he´s number 12.
.....Well he´s a frustrating piece of work so i won't say no if someone calls him a pain.
Did you know? Above Twitch we have Shyvana, Jarvan, and singed in winrates from the fighters department.
Altho if you check higher elo then twitch is number 11, and Shyv&jarv drops down and panth takes their place.
But at the same time, the nr marksman winrate wise in higher up is then Tristana, sitting at the 27nt spot.
I am not terribly convinced when people tell me that marksmen are dominating and super OP, except maybe Twitch that really can takeover a game by himself.
actually now building 1 damage item and going into full tank was still a tank build by old standards its only bruiser by new standards where bruisers can only build
as a damage item and full tank to survive. where
is bearly a damage item.
Please do use the new classifications so the rest of us know what you want.
Because bruisers include, divers, skirmishers, juggernauts and even some of the tanks.
It's rather useless as a way to describe what you want x)
And they reworked a number of tanks and also added in Ornn just about a week ago, you can't exactly say they are ignoring tanks without lying-
EEEH OKAI BUS!!!
Well, RIot should shift their focus on the mobility and immobility radio and learn how to compensate immobile champs with X Abilities and what not. Personally Bruister are just another name for fighters. But that would include divers who are mobile that was my bad. Even champs that are not really bruister should be looked at as well immobilie champs are gonna be looked at. someone like
would be a good example of a non fighter immobile champ that needs to be looked at.
always needs looking at though, he can't be Ryze without needing a rework anymore.
And adding X ability sounds great in theory but it would have to be something that fits.
Randomly giving someone
the ability to teleport/flash around would be weird.
Or making
speedup/flip unstoppable, that would make people very frustrated.
Adding abilities is something one has to be careful about,as proven by the malz and Ryze reworks, as well as the kog one.
always needs looking at though, he can't be Ryze without needing a rework anymore.
And adding X ability sounds great in theory but it would have to be something that fits.
Randomly giving someone
the ability to teleport/flash around would be weird.
Or making
speedup/flip unstoppable, that would make people very frustrated.
Adding abilities is something one has to be careful about,as proven by the malz and Ryze reworks, as well as the kog one.
Having really played Udyr or volibear so I can't really give an educated guess or suggestion as to what could be done to help them. They seem to be champs that need something that allows them to follow up after they catch someone or get into teamfights.
They do have followup, issue is that they're gated by the eternal question of strength balance.
Are they allowed to be tanky enough to endure focus if they can deal a lot of damage? If they are super fast`? If they have CC? Good skills for duels?
Usually the answer is no, because that's too much durability on a non tank.
.....Another reason why we need to lower damage and add better anti tank builds, something like that would hopefully prevent non tank melee from dying too quickly and still let damage dealers kill tanks.
Ugh, I'm so tired of all these OP champs. Let's just start releasing champs that do literally nothing. No abilities, no auto attacks, no summoners, and then let's force everyone on the enemy team to pick them.
But we already have Ornn.
(Its just a meme. I like Ornn. Don't hurt me.)
To be fair they just added Ornn.
The hyper-immobile tickle the enemy champ.
The man has 2 dashes hyper immobile is illaoi
The man has 2 dashes hyper immobile is illaoi
The man has 1 dash that is like 400 units long.
He has 2 ultimate parts even if it's short it's still a dash
But that head-butt's a dash to what end, though...
"tickle the enemy champ". Do you guys even play the champs you complain about? It's the same with ivern, camille, rework zac and the list goes on. HURR DURR SO USELESS SO BAD MAMA RITO PLS BUFF. Two weeks after the buffs and 60% winrate on average---> OMG RATTATO GEMS Y U SO RETARD AND OVERBUFF OMFG LUL SO BROKEN CHAMP!!!!
First of all because this is the most read complaint on here: He is still A TANK and there is no reason for A TANK to deal a lot of fucking DAMAGE. Tanks are already cancer as they are because of the dmg they deal and the waveclear many of them posses crowding out actual bruisers.
Second: He actually DOES decent amounts of damage. Maybe you should first learn how to play him properly. He has a good kit and interacts nicely with Q+E.His W already deals a lot of dmg and seeing the current PBE changes i guarantee he will be broken afterwards when riot overbuffed him.
Third=Conclusion: He is neither hyper-immobile compared to a LOT of other champs nor does he tickle anyone. He is a tank and does well in his role, the few i saw did very well in the jungle especially.
"tickle the enemy champ". Do you guys even play the champs you complain about? It's the same with ivern, camille, rework zac and the list goes on. HURR DURR SO USELESS SO BAD MAMA RITO PLS BUFF. Two weeks after the buffs and 60% winrate on average---> OMG RATTATO GEMS Y U SO RETARD AND OVERBUFF OMFG LUL SO BROKEN CHAMP!!!!
First of all because this is the most read complaint on here: He is still A TANK and there is no reason for A TANK to deal a lot of fucking DAMAGE. Tanks are already cancer as they are because of the dmg they deal and the waveclear many of them posses crowding out actual bruisers.
Second: He actually DOES decent amounts of damage. Maybe you should first learn how to play him properly. He has a good kit and interacts nicely with Q+E.His W already deals a lot of dmg and seeing the current PBE changes i guarantee he will be broken afterwards when riot overbuffed him.
Third=Conclusion: He is neither hyper-immobile compared to a LOT of other champs nor does he tickle anyone. He is a tank and does well in his role, the few i saw did very well in the jungle especially.
Jesus. Christ.
You need to calm down, I wasn't saying he was a bad champion. You really jumped the gun.
He does do decent damage, every tank does have good base damages but poor ratios.
My only issue with Ornn is how long his q takes to appear out of the ground. If his q were to appear faster, his damage would come in a lot faster and would be harder to evade.
Ornn is doing worse than every other recent new-champ on release, right now he is sitting at a 37% WR in NA even AFTER his mid-patch buffs. I love playing him, but why would I play him instead of Grag/Sej in the jungle?
Upvoting SOLELY because I'm stealing "Rattato Gems".
Yesh
HAHAHAHAHAHAHAH OMG RATTATO GEMS IM DYING
Do you guys even play the champs you complain about? It's the same with ivern HURR DURR SO USELESS SO BAD MAMA RITO PLS BUFF. Two weeks after the buffs and 60% winrate on average---> OMG RATTATO GEMS Y U SO RETARD AND OVERBUFF OMFG LUL SO BROKEN CHAMP!!!!
This is exactly what happened with Ivern. He was fine on release but everyone whined for buffs. So riot overbuffed him then everyone cried for nerfs for months. Now he sits as a shell of what he could be
yeah let's add hyper CC champs those are much more interesting
No more hyper mobile supports either.
I'm looking at you 
Most enchanter supports are incredibly immobile though.
To be fair, as many other users here have pointed out, Riot have released quite a few new champions that don't fit that description at all. Out of the 4 champions released this year, only Kayn fits the hypermobile damage-dealer theme, whereas Ornn is a tank with low damage, Rakan is a hypermobile support, which is completely new, and Xayah is a damage-dealer with very little bonus mobility in her kit. I agree that this year has also seen some low-mobility champions with some damage receive gapclosers (i.e. Galio and Urgot), and I'd rather not see that trend become more common, but overall I do think Rito has done a pretty good job of giving us more diverse kits recently.
New champions no, older champions very much so. Still see yasuo & leesin regularly, and plenty of vayne since her unnecessary buff. And they aren't the only ones either, just prominent examples.
Can we get another assassin mid laner up in here, or is riot straight up done making those?
Yeah Ornn was such hyper mobile damage champion.
Also, fuck Urgot's mobility and hyper damage.
SA Kayn > Rhaast too
Wait...
I want more robot champions.
I don't think we've had a hypermobile damage champ in quite some time now actually
I could do with more mobility tbh