Can we get a proper On-Hit Item Rework the size of the Crit Item Rework?

BLIGHTBRINGER··5 votes·878 views
  • Crit Items item 3086 become strong, Crit Marksman Caitlyn are only are viable in Bot Lane.
  • On-Hit Items item 3124 become strong, On-Hit Marksman Kaisa are only are viable in Bot Lane.

This happens every time and it keeps going back and forth. Can we just get a proper rework to the On-Hit items? Most of the items are really bad on their own and the only thing that keeps them somewhat relatively decent is the Phantom On-Hit effect that Rageblade gives (which in no doubt is not healthy for the game, and everyone hates this element).

I would remove Phantom On-Hit myself if it meant that we could Buff/Rework every other On-Hit Item. The bonus Magic Damage On-Hit that is on literally every single On-Hit Item feels really useless.

Additionally think about it this way...

  • Would you rather pick a playstyle where you have to basic attack someone at least 6 times to do noticeable damage Varus ?
  • Or would you pick a playstyle where every auto feels like nuke Jinx ?

5 Comments

Frosted Tips4 votes

On-hit cannot be balanced until Phantom Hits is removed from the game. So if you want this change you have to wait for Riot to finally admit Phantom Hits are unhealthy, but they will never admit that.

BLIGHTBRINGER3 votes

[{quoted}](name=Frosted Tips,realm=NA,application-id=3ErqAdtq,discussion-id=Kj5ni54V,comment-id=0001,timestamp=2019-02-10T15:30:04.350+0000)

On-hit cannot be balanced until Phantom Hits is removed from the game. So if you want this change you have to wait for Riot to finally admit Phantom Hits are unhealthy, but they will never admit that.

I'd gladly replace it for anything, if it meant that this playstyle was actually more healthy and had the means of being able to compete with Critical Strike.

SuicidePlank2 votes

You mean one which gets reverted after everyone says its bad? Sure, if you want to.

BLIGHTBRINGER3 votes

{quoted}

You mean one which gets reverted after everyone says its bad? Sure, if you want to.

It wasn't even bad, because that rework achieved the goal. Instead of doing burst damage, deal sustained damage. Though the design of Stormrazor was questionable in terms of health (because it basically was preventing that, by giving them free Crit Damage with one item).

That rework equalized the power differences between the On-Hit items and the Crit items (sort of, or at least it did more than it is now).

Almost every item doesn't feel effective.

  • item 3153 - Good on it's own (probably the only good On-Hit item), though I miss it's previous Active.

  • item 3124 - One of the most unhealthiest items in the game, that is also useless on it's own.

  • item 3115 - Wouldn't be bad of an item if it's bonus On-Hit damage wouldn't scale with a stat that no On-Hit champion will most likely buy (AP).

  • item 3085 - An On-Hit item that was reworked into a Crit item, that almost no Crit Marksman uses to this day (apart from a very small pool of champions; Ashe, Jinx, Twitch). So On-Hit champions use it to make their On-Hit damage more efficient in teamfights, but they have to deal with the useless +30% Crit Chance that will be of no use if they don't build any raw AD (unless you wait out late game long enough for Gathering Storm to help with that).

  • item 3091 - An On-Hit item that is only a good choice when faced against a heavy Magic Damage teamcomp, and it's flat MR Shred will almost feel meaningless compared to something like Black Cleaver.

OtterlyLost1 votes

To be fair, with Runaan's, Cait used to use it actually. :/ And then they gutted her for having a high playrate but a 50% winrate.

Tristana also used it before they over buffed Zeal; it gave the most AS which she needed as her base AS growth is terrible due to her Q.

I think its situational on Xayah, or at least for a bit it used to be. Varus also likes Runaan's when he builds crit; I used to take it because even if you're not On Hit, your on hit W still does decent damage when popped.

There are crit ADCs who build it; its just that the damage on Shiv is overtuned and its choking build diversity a lot.

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