Systems in place to deal with Toxic players, but no support for those damaged by them?
There's a lot of talk about dealing with the players that cause damage, but what about the people who receive that damage? Could a system be engineered to help players after being abused for 20-60 minutes? It could be key to stopping the negativity snowballing into other games.
Thoughts? 
mains. The abused claim that they were continuously harassed for 'not peeling'. Numbers may vary.
Ok!