new runes focus on offence with little to no defence

JarodDempsey··3 votes·765 views

I spent a few hours going through the new runes and it occurs to me that although there are flat ap and ad damage boosts and or attack speed buffs just for selecting most trees as primary, there are almost no armor or magic resist runes. The only runes are inside of the resolve tree which is clearly the weakest tree and even those buffs are extremely weak (like +3 armor or magic resist, what can you do with 3 armor/mr?!).

Anyone have any thoughts on how this will affect gameplay, especially early game when the current armor/mr runes are most important? I feel like it'll be extremely detrimental to already squishy people (supports) as well as possibly junglers who need the added defence to safely clear.

8 Comments

jwebb01131 votes

thought every cried over the so called tank meta... now we have more damage in runes no one is happy

KoKoboto2 votes

Umm people did cry over the tank meta. The biggest issue in the tank meta was DAMAGE. Especially from sunfire + iceborn gauntlet and tanks having easy damage overall.

Also this is probably the first thread on boards about this topic so stop jumping the gun.

OP is true though and I imagine it's mostly because it's difficult to think of interactive ways to give people tankyness without being oppressive. Mind you, a lot of the runes don't actually give damage but give effects like CDR and stuff.

jwebb01131 votes

{quoted}

Umm people did cry over the tank meta. The biggest issue in the tank meta was DAMAGE. Especially from sunfire + iceborn gauntlet and tanks having easy damage overall.

Also this is probably the first thread on boards about this topic so stop jumping the gun.

OP is true though and I imagine it's mostly because it's difficult to think of interactive ways to give people tankyness without being oppressive. Mind you, a lot of the runes don't actually give damage but give effects like CDR and stuff.

so you downvote me and agree with me about people crying over tank meta.

and no its not the 1st post about the new runes... that is majority of the threads today

lol and that buzz word again "oppressive "

iceborn gauntlet scales with base ad... you cant increase the damage of it unless you increase the champs base damage. sunfire cape was for wave clear and the base 30 mr that every one had ( not counting runes ) was more then enough to ward off that lil bit of aoe damage

tanks did damage due to being tanky and being hard to kill... so they were able to sustain for a while and through extended trades out put good damage and alot of aoe damage so it did damage to more then one target... that is why they seemed to be doing so much damage.

if you built pure tank you didnt do a lot of damage as a tank unless you fought for over 5 seconds... ( oh and the masterys made this possible too... where you do 3% more damage when fighting for 3secs then add in grasp and so on. )

so all this into consideration is how tanks were doing damage. just like how a 40% cdr full tank maokai could do a lot of damage cuz he could spam abilities over and over and you cant get away from him and it takes a year to kill him 1 vs 1 unless clearly ahead. and this is what we saw in pro play for the last 3 years with maokai top ... but if you go look at individual champ damage average per game in a role no tank is in the top 20

TOP TANKS damage ranks Chogath Damage Dealt 16159 46 / 55 Galio Damage Dealt 15090 51 / 55 Maokai Damage Dealt 15645 50 / 55 Ornn Damage Dealt 17252 35 / 55 Singed Damage Dealt 19317 17 / 55 Sion Damage Dealt 17027 36 / 55 Poppy Damage Dealt 16285 43 / 55 Shen Damage Dealt 12830 55 / 55

these are consider typical top laner champs the only one with a top 20 damage for the role is singed but alot of that is due to his aoe/dot damage

KoKoboto1 votes

We're not in a tank meta. That's why I downvoted you.

The actual tank meta with 30magic damage per second sunfire and iceborn gauntlet was very bad.

jwebb01131 votes

{quoted}

We're not in a tank meta. That's why I downvoted you.

The actual tank meta with 30magic damage per second sunfire and iceborn gauntlet was very bad.

i never said we were in a tank meta ...

i said people are crying over it

KoKoboto1 votes

You should tell those people that it's not a tank meta and ignore them if they try to argue that it is.

jwebb01131 votes

{quoted}

You should tell those people that it's not a tank meta and ignore them if they try to argue that it is.

yea but considering i main maokai for 3 seasons lol i dont know if it comes off as true ...

Durzaka1 votes

A majority of the current runes and mastery systems are offensive as well. With very minor defense options outside of defense runes (hp, armor, and mr, which is somewhat in the new system). Outside of the keystones, the defense you got from old masteries was very minor as well.

They already said that along with the new rune system they are going to do sweeping changes to base stats to compensate champions who relied on defense runes to survive early on, we just have to wait and see what its gonna be.

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