new runes focus on offence with little to no defence
I spent a few hours going through the new runes and it occurs to me that although there are flat ap and ad damage boosts and or attack speed buffs just for selecting most trees as primary, there are almost no armor or magic resist runes. The only runes are inside of the resolve tree which is clearly the weakest tree and even those buffs are extremely weak (like +3 armor or magic resist, what can you do with 3 armor/mr?!).
Anyone have any thoughts on how this will affect gameplay, especially early game when the current armor/mr runes are most important? I feel like it'll be extremely detrimental to already squishy people (supports) as well as possibly junglers who need the added defence to safely clear.
Damage Dealt 16159 46 / 55
Damage Dealt 15090 51 / 55
Damage Dealt 15645 50 / 55
Damage Dealt 17252 35 / 55
Damage Dealt 19317 17 / 55
Damage Dealt 17027 36 / 55
Damage Dealt 16285 43 / 55
Damage Dealt 12830 55 / 55