Critique of Zilean changes on PBE

maikokk··1 votes·933 views

First off, i want to say how much i love the changes to q

Targeting - Q is now thrown at a location instead of targeted, first unit to come in contact with it "picks it up". According to 20thCenturyFaux - "priority is: anything with a bomb > enemy champ > ally champ > enemy creep > ally creep" New Effect - "Placing two bombs on a unit detonates the first bomb early, stunning all enemies in the blast for 1.1/1.2/1.3/1.4/1.5 seconds." Damage lowered to 75/115/165/230/300 (.8 AP) from 90/145/200/260/320 (.9 AP) Now Detonates after 3 seconds down from 4 Mana cost lowered to 60/70/80/90/100 from 70/85/100/115/135 Cooldown changed to 12/11/10/9/8 from 10 at all ranks

This will make playing Zilean a ton more fun (and rewarding) while increasing counter-play pesky early game harass. Good work!

however, im much less of a fan of what is being done to his w/r

Rewind (W) : Now only reduces the cooldown of basic spells, no longer reduces cooldown on R

Chronoshift (R) Cooldown lowered to 120/90/60 from 180 at all ranks Duration of buff lowered to 5 seconds from 7 seconds

aside toning down the power of 40% cdr rush on ZIlean, there are no real benefits that i can see to this, but there are quite a few pitfalls:

level 16 zilean with 40% cdr can now have his ult available at roughly the same time (difference of 8 seconds from old zil with perfect macro) with no downside (mana cost, casting w at inconvenient times ect)

so while you are increasing skill and forethought required to perform a good q combo, you are taking a lot of macro skill involvement out of his ult... making him a more reliable powerhouse in team fights for low skill players, and taking away power from well versed Zilean mains

3 Comments

My eeeeel1 votes

As a diamond zilean support main who has been playing him since season 2, this is just a huge nerf to him who has already been suffering from the passive nerf.

First, the damage from Q got nerfed while mana efficiency remains about the same. Not only zilean can't harass as hard as he used to, because the only damage source is Q, it means 10~20% of damage zilean can do is taken away. (could be more considering enemy can now dodge q with dashes) Yes, the late level CDR was reduced, but what's the point of that? Any cooldown below 10 is meaningless, because his w reduces the cooldown by 10. Also, zilean can't do qwq combo anymore not only because there is now q is a skillshot but also the early level cooldown is above 10. Not only q but also shorter aa range which allowed to constantly harass enemy adc like caitlyn means he is no longer lane bully and a strong harass support.

Also, not only his ult duration got nerfed, but the fact that w no longer reduce the cooldown for his ultimate is huge nerf to his teamfight. With 40% cooldown and maxed w, which could happen as early as level 10 on support zilean, he could have used his second ultimate within 30 seconds. This was extremely useful for midgame teamfight which made him still a viable pick for me. Yet, now even with lvl 3 ultimate which could be only learned at level 16, it takes 8 seconds more for him to use the second ultimate. Some might think that is not much longer but considering the original cooldown, it is more than 20% increase in cooldown. Also, rarely fights last longer than 30 seconds and 30 second was like the deadline for him to use the ult twice; once at the start of the fight and one during the chase or running away. That clutch revival isn't likely happen if it takes 8 more second to use it.

Lastly and most importantly, his e is practically way too dangerous to use efficiently now. Zilean has one of the most squishy stats of all league champs probably because of his ultimate. Therefore it is very crucial for him to stay out of focus during teamfights. Yet, the support zilean was still able to initiate and pick up mispositioned enemy easily because his range on e - 700 - was longer than most of adc's auto range or most bruiser's dash. If e range is nerfed then there would be no way for him to reliably initiate. This pretty much makes him inferior copy of lulu.

I have no idea what riot is trying to do with this change. I'm not even sure if they think about what zilean player would want. They are keep taking out what is special about one champ and just making one like the others.

maikokk1 votes

as far as the q goes, imo the added utility puts him in a better position as a support if he can land both qs. i def see where you are coming from with his ult, yet another reason why this change is problematic for zil... however, late game zil will probably have some perks with this change, such as never casting w inefficiently just to keep up on his ult CD macro... meaning lower skilled players will benifit, and mediocre zil players will feel more comfortable using w combos... 100% a nerf for any expert zil player tho.

Tenryushin1 votes

I personally like the changes.

The passive or W should have some sort of additional effect that scales with CDR.

The E I think should be 3 seconds, 2.5 seems to short and the scale should be from 50 to 90. 40 is to much of a nerf compared to the current lvl 1 and 99% seems too high.

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