Two ADC builds; lets see the damage they do.

Assuming 300AD, at crits every other hit; 1.0asp (1 attack every second) 300+300(2.5)
Assuming 300AD 1.3 asp (4 attacks every 3 seconds) 60+(32x)+0.6(+0.3x)
In ten seconds.... 300x5+750x5= 5250 (10 hits) Vs 300x13+60+32x12+180+90x12= 5604 (13 hits)
Looks preeeeetty similar.... What are the numbers when one has the same attack speed, though?
300x10+60+32x19+180+90x9= 4658 (10 hits) Doing the math, the difference between the values is 946; 94.6 damage per hit would be needed to bump the value up to the regular amount. Looks like with the same amount of attack speed, the one with lots of bonus damage people complain about needs almost a hundred to just match her cookie cutter counterparts...
because it allows her to spread as much damage as possible with her lower range and lack of offensive abilities, but it costs her some offense in the building stages