Idea about Shield Bash for tanks

SlashStriker··2 votes·1,054 views

Shield Bash

After damaging enemy champion with an ability will grands you a shield that decays over 5 seconds shield amount: 30 + 15% bonus health cooldown: 40 – 20 seconds (based on champion level)

This kind of rune will benefit laning tanks who able to trade with their opponents, aggressive melee supports such as Braum and Leona that wish to start a bot lane skirmish while reducing their risk of as a melee support and junglers when they gank a laning opponent or a skirmisher between jungler.

Lategame Teamfight can last somewhere between 5 and 10 seconds so 5 seconds decaying shield would be enough as tanks usually gets avoided so their shield lasts longer. 15% health scaling encourages heavy durability builds from items that provide lots of health. Longer cooldown at early game will push tanky champion for heavier damage trade with their opponents for longer period of time rather than short harassment (aka cheesy attacks) while shorter cooldown for late game since teamfights happen more often at this point.

11 Comments

Critmaster Garen2 votes

this makes so much more sense.

its also more useful on any champion and doesnt just favour those with inbuilt shields.

its still not enough though. there just need to be more runes in each row, so there are more choices. otherwise this will just become mandatory for champions who opt into resolve, just like boneplating is right now.

the biggest issue with the rune system is the lack of choice just due to how few runes there are to chose from in each row in general.

Ralanr1 votes

This is just courage of the colossus but it decays...

SlashStriker1 votes

{quoted}

This is just courage of the colossus but it decays...

I actually forgot that there was such a rune. Why was it removed tho?

boricCentaur11 votes

umm runes reforge happened and It was put in at the end of season 6 I think.

SlashStriker1 votes

{quoted}

umm runes reforge happened and It was put in at the end of season 6 I think.

If it's a good rune/mastery then it should not being removed

Ralanr1 votes

Idk. I think it was because there were too many shields in the game.

SlashStriker1 votes

{quoted}

Idk. I think it was because there were too many shields in the game.

It's one way to deal with true damage

MadViking1 votes

{quoted}

I actually forgot that there was such a rune. Why was it removed tho?

I remember when that rune came out and it was OP as a mofo especially on champions like Poppy.

Which resulted in her getting gutted, as well as the rune. But Poppy certainly got the worst of the nerfs.

Hell Riot still has a boner for her, they nerf her still even when her WR is like 40%.

Critmaster Garen1 votes

{quoted}

This is just courage of the colossus but it decays...

shield bash is just a second grasp but it doesnt heal.

also coc triggered on cc like aftershock.

Ralanr1 votes

Yeah but the difference is that Courage was a keystone and shield bash is not.

Critmaster Garen1 votes

{quoted}

Yeah but the difference is that Courage was a keystone and shield bash is not.

so is grasp.

so its ok for a regular rune to deal the damage of a keystone now, just because it fits a handful of champions?

if both versions are going to be as powerful as a keystone, i prefer the one that everyone can have.

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