Gypsylord hasn't released a single champ that hasn't been overloaded to the core
So you let him balance the game instead
l o l
So you let him balance the game instead
l o l
Let me tell you about our lord and saivor CertianlyT.
You just made my day
Except they've effectively fired him already. There's a difference between the 2. Gypsylord overloads his characters with stats and has OCD. CertainlyT thinks having no limits on design makes him a good designer.
Gypsy like his 3(and now 4 )hits as well as making fun mechanics. CertianlyT doesn't like the meta and is very open with his ideas. Both are people i can respect for their abilities.
How is Jhin overloaded?
Jhin is too strong and should be nerfed, too many times I see jhin's in my games and in games of streamers and they are just un touchable with too long of a range and overloaded damage.
Jhin is too strong and should be nerfed, too many times I see jhin's in my games and in games of streamers and they are just un touchable with too long of a range and overloaded damage.
^ This is true. Jhins W mid game does about 350+ and mixed with deathfire touch you're looking at an extra 250+
Exactly, and not only that his autos do SO much damage, and it feels like with his movement speed it's super difficult to run frmo this guy, had a tristana jump away as jhin crit her, then he was able to run her down, during the reload, and last shot hit her under her turret, he crit and was able to turn around and kite a volibear, and get a quadra before dying . literally insane
thats overpowered, not overloaded. Overloaded is like Lee Sin, Yasuo, Ekko, etc where their kit allows them to handle atleast 97% of any situation they are in. Overloaded literally means to have too many options so that a skilled player of that champion is almost never at a disadvantage, and when they are its barely even advantageous for the enemy(s)
thats overpowered, not overloaded. Overloaded is like Lee Sin, Yasuo, Ekko, etc where their kit allows them to handle atleast 97% of any situation they are in. Overloaded literally means to have too many options so that a skilled player of that champion is almost never at a disadvantage, and when they are its barely even advantageous for the enemy(s)
He is overloaded though. Has a Long range root, Trap Slows, Ult slows. Thats 2 Soft CCs and 1 hard cc.
There was a few players in the LCK that said ''jhin is secretly broken'' and guess what. They are jhin mains lol
You know who else has two ways to slow and one way to stun? Ashe. Are you going to argue she's overloaded?
Jhins strong, yes, but overloaded is still not the right word to describe him.
You know who else has two ways to slow and one way to stun? Ashe. Are you going to argue she's overloaded?
Jhins strong, yes, but overloaded is still not the right word to describe him.
I mean Ashe is the #1 adc pick in the LCS and LCK atm and is topping at 54% win rate WITH A 20% play rate.. So yes Ashe is extremely strong.
I guess you can say they ''arent overloaded'' but Jhin is borderline broken.. Hes been that way.
Level 1-6 Jhin will naturally have .10 less attack speed. That means until you get a hurricane on your adc, Jhin will be doing 7 autos in the time it takes you to do 8. Of course reload time but a good jhin doesnt reload in your face... Even then he will do 4 autos when you do 4.5 so.
Yeah. Jhins dumb as hell
He is overloaded though. Has a Long range root, Trap Slows, Ult slows. Thats 2 Soft CCs and 1 hard cc.
There was a few players in the LCK that said ''jhin is secretly broken'' and guess what. They are jhin mains lol
Jhin is a sniper, he's supposed to have long range. Additionally, due to his utter weakness up close, he needs the slows from the traps and his ult to manage his targets. This is not overloaded. An overloaded kit is Kalista, who has untouchable mobility, an ally peel, engage, stacking slow, vision, a long range poke that activates her mobility, and additional bonuses when her ally is in range. Also, Yasuo, who has a range nullifier, a critical bonus, a near endless dash, a shield, and a knock up. Or Thresh, who has an engage/displacement, a push, an AOE massive slow, a shield/warp. Or Ekko, who has CC on autos, a stun, a slow on a skill shot, damage everywhere, and the infamous reset button. Those are all overloaded kits. Jhin's kit is not overloaded. It's currently very strong due to numbers, but it's not overloaded by any stretch.
Ah the classic because pro players say so. Of course hes good there, he is extremely strong right now. But notice the term they used was not overloaded, its was broken. broken =/= overloaded. You really dont understand the term overloaded if you think that Jhin is overloaded. Jinx is arguable, Vi isnt she just has like 0 counterplay on her ult. Ekko is for sure, Gnar is because of the thematic of his character making it practically impossible for him not to be. But Jhin isnt by a long shot.
Ah the classic because pro players say so. Of course hes good there, he is extremely strong right now. But notice the term they used was not overloaded, its was broken. broken =/= overloaded. You really dont understand the term overloaded if you think that Jhin is overloaded. Jinx is arguable, Vi isnt she just has like 0 counterplay on her ult. Ekko is for sure, Gnar is because of the thematic of his character making it practically impossible for him not to be. But Jhin isnt by a long shot.
I didnt say ''oh jhins broken because bob said so'' I used it as a valid argument. You know how in middle school when you're writing an essay, you give three reasons to prove your point? Yeah that was just one reason.
I see what you're saying 100% hes not overloaded but IMO he is in terms of cc because he has so much raw damage. I see what you're saying though. Ekko is definitly overloaded and azir too. But my point in general is hes extremely broken
what kind of stupid question is that
How is Jhin overloaded?
Alright first off you're bronze 2 with a 38% winrate so you know nothing about the game or how it's played or you'd know that Jhin's kit is overloaded to the core. You can't see it because nobody in your shit elo actually plays Jhin properly but a well played Jhin has 0 counterplay. He gets free AD from building AD. His 4th crit shot is an execute. He has a 2500 range root. Did you know that there's a trade Jhin can do at level 6 where he takes you down to about half health, backs off, starts ult, and you have to either flash or die? Is that not overloaded? Is that fair and balanced to you, Mr Bronze? He has traps with absurd scaling and a fairly strong slow. His ult slows in addition to the absurd damage it does. He gets movespeed for critting. His kit is the very definition of overloaded, and the fact that you think Ekko is overloaded and Jhin somehow isn't shows how much you know about the game.
never said he was balanced. said he wasnt overloaded. what do you think overloaded means?
Yeah that
and
, so overloaded it's crazy kappa
Do you kids enjoy being ignorant? Jinx was broken for an entire season, being the most popular solo Q ADC by a mile, and has since been nerfed 80 times. Vi was top tier in the jungle for many seasons and has been nerfed constantly minus that one time they buffed her after she finally fell off cause Riot's got nothing better to do. She still has some of the highest burst out of any character early game.
Don't pull out "kid" with me because I'm about to pull out the superiority in ranked card.
Oh too late.
So you associate "overloaded" with stats being too high? Really? Remember when Warwick was sitting at 61% winrate with two point-and-click abilities and a toggle? Is that what you consider overloaded? Hahahah
LMAO you think being some plat 3 shitter is higher elo than me
lululululululuull
sure kiddie
I have no idea wtf point you're trying to make but you're one of those kids that says kappa so really what was I expecting
Not sure how you to fighting like a bronze argument between the mid and junger is proving either of you to be good.
just out of curiosity how do u know who designed the champion/rework of a champion.
rework was AMAZING. it took all her crazy stupid strengths and nerfs them to they were crazy opressive, it took all her weak spots and buffed them to be viable, it took away her completely and utter lack of counterplay, and gave her ones of the best counterplays of any champ. (aka nid can NEVER pounce in unless she lands that spear) and because her spear does a lot less (than pre-rework)she needs to pounce in to make a good trade.
they made her more FUN.
they gave traps a USE vs players as a support nid with the % hp instead of just lowering resistances. especially considering nid always maxes traps last.
and they mad it so that the main counter to nid, aka tanks and bruisers/juggernauts. and still destroy her.. but she she can still lay down a trap and hope that they are stupid enough to walk over it.
it didn't make them not counter her, but it at least means if she was able to trick them into chasing her into a bush that had a trap in it they would at least take SOME damage and maybe another teammate could help you kill them.
granted.. riot has completely destroyed her rework since, by removing the %hp, removing the pounce reset. and screwed over her top mid and support lanes. and now are screwing over her junlge.
but.. the rework was good... and i want to know who designed it... so i know the one person on riot who knows what their doing...
(yes the rework did take 3 months after release to get to a PERFECT state)... but she stayed perfect for a little over 6 months until riot decided to ruin her.
and its been almost a year and a half since then. and they still cant get her back to a balanced state.
so i want to know who did her rework...