being a mage in this climate was the main issue. Mage's generally have high mobility, range , CC which has led to various AP item nerfs removals or reworks as means to "balance" their capabilities.
relied on buffed AP items and items like death fire grasp.
Now all he does is fall victim to the mage counter, which is stack 1 or 2 MR items. Of course this is easily fixable if Riot still had talent.
- His passives do not synergize unlike the other Juggers (
,
,
) Darius passive and skill passive does Bleed and Armor reduction. Illoai tentacles do more dmg
What Morde needs is a new passive that either shreds MR, or increases shield regen ex. lvl 5 W passive gains an addition 25% shield generation from damage.
- New passive ability: Corruption any item Mordekaiser touches converts the item to more Magic Dmg related if applicable. So for instance
shreds MR instead of armor.
One of the main issues is that Morde needs CDR since he no longer does enough damage, can't get to the adc anymore and basically has to fight the frontline which are tanks. But all useful CDR items are all AD
-
Make all his abilities hybrid scaling with AP/AD or just make him an AD champ who only does magic dmg (the less experimental version of #2)
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Make armor and MR scale with his shield
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Reward him for actually getting his shield to 100% in combat.
Right now everyone has a shield that are so much easier to manage even if they aren't up 100% of the time.
can smart trade with 120% all the time with her passive, Morde has to micromanage his passive which is very difficult since his shield generation is weak and it decays no matter what you do.
- Give him some form of CC.
Lets be honest that excuse is dead now too much power creep and mobility creep for Riot to keep him from CC but it can be CC like Disarm something that isn't debilitating but enhances him while in combat while draining his opponent.