Ascension Mode needs some updates
Ascension is good fun and all, but there are several things that need to be updated for it.
#1: Free detection options Teemo and Shaco are obnoxious pick-or-ban choices on this map for good reasons: their traps are too good when they don't have to worry about falling behind on items. Getting an Oracle's Extract is shooting yourself in the foot due to everyone having the same amounts of money, and getting any of the trap-detector items is something everyone hates doing. I question why we don't get a trinket upon leaving spawn that lets us scan for traps.
#2: Lower cooldowns on Summoner Spells Since Ascension is purely PvP with no minions, you'd think that you wouldn't have to wait 5 minutes for Flash to come back. Having faster CD's on Summoner Spells would help everyone make kickass plays more often, much like in ARAM.
#3: Reductions for on-ally heals Healers like Taric, Soraka and Sona can be way too good at keeping teammates alive in this mode, much like they used to be in ARAM. Similar to ARAM, healers shouldn't be as effective in Ascension even to non-Ascended allies. Potentially shields could also be reduced, but that's a matter of debate.
Anything I might've missed?