Caitlyn traps = ZERO DAMAGE.... WHY?

ll League God ll··3 votes·792 views

I get that she can now store up to 5 of them, and be able to use them for sieging purposes and what not... but I can't understand why you removed the damage from her trap.

Yes the damage use to be small

But with zero damage traps, enemies just run them over if Caitlyn isn't in range just to clear them with no negative effects outside giving enemies vision of them

Its such a tiny detail that I personally find irritating

5 Comments

Darkmoon Yorshka4 votes

Headshot damage is already pretty good, now traps give a lot of bonus damage do the already existing bonus damage. The trap charges and the erase of their damage was necessary. Walking over her traps doesn't go unpunished. [slayer-pantheon-thumbs]

CrazyBigfoot282 votes

You got that new passive why u complaining

Z Statistic2 votes

Well, vision is actually pretty significant. Plus, that's called counterplay. You only get the ui element if you have vision of caitlyn. It's a good tradeoff since the damage amp on the traps is huge later on.

Daklore1 votes

People... already do that with next-to-no-damage anyway... The difference is minute.

ll League God ll1 votes

yall got some good points, ill give you that

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