Towers are NOT fun. Plain and simple.

darkdill··1 votes·447 views

All they do is make the game LESS enjoyable by presenting traps for players, regardless of which side they're on.

Oh look, a Warwick at 1% HP, and the tower still fails to kill him because they do no damage.

Oh you want to dive the enemy? Now the turrets start hitting you as if they're dealing crit strikes, and your enemies ALL survive with 1 HP!!!

It's moments like these that I ask "what's the point of these fucking toxic statues again?"

7 Comments

Dynikus4 votes

petition to remove turrets? Remove that stupid nexus thing, too. The other team keeps destroying mine, and then I lose the game.

Atlas The Bird3 votes

The point is to create zones of safety for weaker champs in the early game, create predictable patterns of mobility for enemies, offer control of the map, and objectives for teams to rally around, among many other things...

Now why should towers be removed to give up all of that? Because they do too much damage or not enough? Make up your mind.

darkdill1 votes

Let me put it this way: When it's your own towers, they never do enough. When it's the enemy towers, they ALWAYS do too much.

Atlas The Bird2 votes

How does this make sense?

Say it's my team against yours.

By your logic and from your perspective, my team's towers would do too much damage and your team's towers would never do enough

With your logic and from my perspective, my teams towers wouldn't do enough damage and your teams towers would do too much.

So then overall it would cancel out and the towers should be equal >>> bam towers are perfectly balanced.

Reaper Soraka1 votes

My enemy thought turrets were pretty fun yesterday.

My Level 3 Ashe and Lee dove the enemy adc/support while they were low. Who doesn't like first-backing for BF sword at level 4?

Rebonack1 votes

This sounds like a job for Dominion.

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