"We Gave Olaf attack speed to center him around it"
If you balanced olaf around attack speed (for example reducing the cooldown of reckless swing with attacks), why the hell his E has still a casting time? Imagine a late game olaf with 10000000 attack speed with his W his passive and with items. How the hell do you want him to cast his E without losing damage? because with the casting time he would already do 1 or 2 attacks with lifesteal which is important.
please Someone fixe it for 