Despite winning, this match showcases just how useless armor has become

darkdill··3 votes·1,924 views
League of Legends Match History

5 physicals, so getting out massive amounts of armor should be good, right? Unfortunately, despite reaching 300 armor and around 3.8k health as Volibear, I was getting demolished very quickly even while Aftershock was active, and not just by Vayne (though she was definitely the worst of the bunch). Between all the different sources of anti-armor, whether built into the kit (i.e. Wukong) or through items like BC, armor stacking has become absolute trash.

How many games is it gonna take for Riot to reconsider the idea of making resistances actually WORK? When are Riot gonna realize that changing Infinity Edge to deal true damage was a colossal mistake?

23 Comments

Jamaree5 votes

While I do want damage to go down, I don't want to be fed, my opponent to build pure defenses, then me just ending up doing literally nothing to them, but that is just me.

Done252 votes

{quoted}

While I do want damage to go down, I don't want to be fed, my opponent to build pure defenses, then me just ending up doing literally nothing to them, but that is just me.

Here's the thing about stacking armor. It does fuck all to objectives. 300 armor? Wont help you personally take tower/drake/baron any faster.

Jamaree2 votes

{quoted}

Here's the thing about stacking armor. It does fuck all to objectives. 300 armor? Wont help you personally take tower/drake/baron any faster.

Demolish is a thing.

Done251 votes

{quoted}

Demolish is a thing.

Scales off HP, not armor.

Jamaree1 votes

{quoted}

Scales off HP, not armor.

Yeah, and every good armor item, gives HP.

darkdill3 votes

So, by your logic, item 3025 item 3110 item 3512 item 3193 are bad?

Jamaree2 votes

{quoted}

So, by your logic, item 3025 item 3110 item 3512 item 3193 are bad?

That was unfair of me.

Rathar Dashing1 votes

don't forget item 3047 item 3050

Rathar Dashing1 votes

Makes your iceborn procs bigger, for slightly faster clearing. Sunfire cape gives lots of armor, and it helps with pushing as well, as does Thornmail if you want to draw minion aggro. Certain champions like Taric, Ornn and Malphite have damage that scales directly with armor, and that damage can be used directly on drakes, herald and baron.

darkdill2 votes

All those scalings still tend to give low amounts of damage, and most of that damage gets blocked by baseline MR.

Rathar Dashing1 votes

Minions don't have MR (at least non-super minions). I was only mentioning things that help you take objectives, and all those things help when pushing to a tower (someone else already mentioned demolish). Armor also potentially lets you take a few more shots while backdooring a tower.

Marshbouy2 votes

I agree. Pure defense shouldn't negate pure offense. That would be absurd.

Done251 votes

{quoted}

I agree. Pure defense shouldn't negate pure offense. That would be absurd.

Then why build pure defense at all? It wont help you win. It just stops you from losing. Might as well just go full damage like everyone else with Yasou/Zed mid and Brand/Zyra bot.

Marshbouy4 votes

you build pure defense to survive long enough to get multiple rounds of CC off, survive getting your combo off, soak up damage while outputting lesser amounts of damage, and effectively utilize damage blocking items like item 3190 anditem 3109 , duh.

There has to be an ideal balance found between taking too much and too little damage when building tanky. If you take too much damage, you will no longer operate properly as a tank. **If you take too little damage, you will be able to 1v1 anyone in the game using the base damages inherent in certain items and kits. **

Everyone remembers the first part but always forgets about the second part.

Done251 votes

{quoted}

you build pure defense to survive long enough to get multiple rounds of CC off, survive getting your combo off, soak up damage while outputting lesser amounts of damage, and effectively utilize damage blocking items like item 3190 anditem 3109 , duh.

There has to be an ideal balance found between taking too much and too little damage when building tanky. If you take too much damage, you will no longer operate properly as a tank. **If you take too little damage, you will be able to 1v1 anyone in the game using the base damages inherent in certain items and kits. **

Everyone remembers the first part but always forgets about the second part.

And when the enemy is ignoring 50% of your armor between Black Cleaver and Last Whisper? You don't "survive". You just last a few seconds longer before you melt.

Marshbouy3 votes

you didn't even read my comment did you. for fucks sake man.

Done251 votes

{quoted}

you didn't even read my comment did you. for fucks sake man.

I did, but current buying "defense" is about as effective as wearing paper armor to defend against a flame thrower.

Dasdi962 votes

8.7k out of the 40.2k damage taken was true damage (more than 20%). This seriously rings an alarm about how much true damage is in the game.

darkdill1 votes

Yeeep. Riot is overdoing it with the true damage.

However, I doubt that they'll take this game as evidence, as the majority of that true damage was Vayne using a Guinsoo (which seriously should be forbidden on her specifically).

GreatWhiteNorth1 votes

True armour on summoner 21 ?

That way it still keeps flashy plays.

Wild Geese1 votes

item 3053 item 3812 item 3065 Who needs armor though? item 3053 item 3812 item 3065

HP Crookshanks1 votes

I agree. Armor obviously needs a huge buff. But it seems like Riot doesn't care. [zombie-brand-facepalm]

Death by Glamour1 votes

Im finding thatitem 3193 is a crutch for me when playing tanky champs, i simply do not last lomg enough without it

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