If Swain ever needed more changes at any point, I had a few ideas that I wanted to share
##IDEA #1 - R (TLDR: Duration refreshed or extended on takedowns)
Swain's ultimate is somewhat similar to other ultimates we know...

- Having his R duration refreshed or extended by X seconds would make him less vulnerable and make him feel more rewarding in general.
This one time I saw a Swain ulting when he was engaged on, he tried to kite them, he managed to take one down but his R ended pretty quickly afterwards and he died instantly. While the the change to his Passive (stacks give him HP) was sort of a good step in the right direction of making him more of a AP Bruiser like Champion, I think what he really needed more is the enhanced strenght on the Drain Healing Gameplay that he had before the Rework.
##IDEA #2 - R (TLDR: Making Demon Flare trigger when dying during Demonic Ascension)
- Having the ability for Demonic Flare to trigger when dying during the Demonic Ascension can be useful in the sense that sometimes you could potentially kill an enemy that was just low enough for the Demonic Flare to finish them but you just happen to die too early.
i'd also like to consider this change more of a QoL Buff rather than a full on buff.
##IDEA #3 - E (TLDR: E size increased based on the amount of champions passed through and potentially Passive Pull Timer duration increased for Swain's own CC)
- Having the E size increase based on how many champions it passes through, essentially allowing to pull back 5 Champions.
If this change was selected then the timer that Swain gets to pull enemies needs to be increased to be a little bit longer (only his CC, not allies's) because pulling just one enemy back takes a while, and the reason why it should only be limited to Swain's own CC is to prevent him from becoming incredibly oppressive in synergy with other CC heavy Champions like Sejuani in Pro Play, since Pro Play usually consists of Champion picks who offer a lot of CC.