"protect the ADC" comps starting. Better nerf assassins.

Learn 2 Swim··2 votes·1,191 views

We are already starting to see the 2-3 supports per team babysitting the ADC in pro play again and its only begun. At least those guys are smart enough to spot in advance the stupid "balancing" Riot brings to this game.

This part of the nerf cycle is by far the most boring and aggravating. Can we all just agree on a role that always gets to be "OP" and stop nerfing every strong champion in a specific lane every 2-3 months?

Lets just skip this stupid part of the meta and nerf all the ADC's along with Zed.

16 Comments

Drunk Rummate4 votes

nerfing ADCs means the rise of tanks and bruisers which means a bunch of tanky champions slapping each other with wet noodles for 5 minutes before they get a kill.

no thanks, I'd rather play the damage oriented game over the defense oriented one.

Learn 2 Swim2 votes

{quoted}

nerfing ADCs means the rise of tanks and bruisers which means a bunch of tanky champions slapping each other with wet noodles for 5 minutes before they get a kill.

no thanks, I'd rather play the damage oriented game over the defense oriented one.

Ok so you want all the assassins to be unnerfed then?

TehNACHO5 votes

Don't nerf ADCs =/= cancel Assassin nerfs.

Don't bullshit an argument around that. He made a clear point, you don't need to manipulate it.

Learn 2 Swim2 votes

{quoted}

Don't nerf ADCs =/= cancel Assassin nerfs.

Don't bullshit an argument around that. He made a clear point, you don't need to manipulate it.

He said "no thanks, I'd rather play the damage oriented game over the defense oriented one."

Last time I checked assassins were damage oriented. I also don't like your use of that scumbag ghostcrawlers wet noodle analogy.

One things for sure in LoL. ADC's get spoonfed the most and are the most powerful more months out of the year than any other lane.

TehNACHO2 votes

Read Nasreth's second post. You'll see why unnerfing Assassins is a dumb way of following a damage based methodology.

I did not make the wet noodle analogy scumbag.

The class literally designed to carry games carries games. Who would've thunk?

Stop bullshitting bad arguments.

Drunk Rummate2 votes

[{quoted}](name=Learn 2 Swim,realm=NA,application-id=3ErqAdtq,discussion-id=JHdbAPPW,comment-id=0000000000000000,timestamp=2015-02-02T19:39:22.126+0000)

He said "no thanks, I'd rather play the damage oriented game over the defense oriented one."

Last time I checked assassins were damage oriented. I also don't like your use of that scumbag ghostcrawlers wet noodle analogy.

One things for sure in LoL. ADC's get spoonfed the most and are the most powerful more months out of the year than any other lane.

Okay? So how would you propose we fix the Renekton vs Shyvana matchup in a way that allows them to build damage without being entirely useless in teamfights?

I suppose you would have us just delete the ADCs, but then what happens when your Renekton with 3 damage items gets 1 shot by Leblanc? Are assassins still fair?

Oh but you'll build tanky to deal with the assassins, and now Renekton and Shyvana are back to sitting on each other with their sunfire capes again.

Drunk Rummate2 votes

[{quoted}](name=Learn 2 Swim,realm=NA,application-id=3ErqAdtq,discussion-id=JHdbAPPW,comment-id=00000000,timestamp=2015-02-02T19:31:20.463+0000)

Ok so you want all the assassins to be unnerfed then?

overpowered assassins = dead adcs

dead adcs = tanks live forever

so no, thats not what i was implying.

Tin Tarantino2 votes

Kalista solo mid, Kog ADC, soul bind the Kog, now you have an uncatchable hyper carry, if he gets caught just ult and kite to safety.

Learn 2 Swim2 votes

[{quoted}](name=Tin Tarantino,realm=NA,application-id=3ErqAdtq,discussion-id=JHdbAPPW,comment-id=0001,timestamp=2015-02-02T19:42:50.807+0000)

Kalista solo mid, Kog ADC, soul bind the Kog, now you have an uncatchable hyper carry, if he gets caught just ult and kite to safety.

The people in this thread really do want a 3 ADC 2 support team comp or maybe a 2 ADC 3 support game?

LoL is perfectly balanced when trist is getting 3 pentas a game. You heard it here first.

Tin Tarantino1 votes

for this the Kalista isn't really going full ADC, more like an AD utility mid, the build could probably be like item 3085 item 3022 item 3140 item 3006, the idea being she does decent damage with her E staked and has extreme kiting and CC potential, plus her W adds to KogMaws already insane tank shred.

Done251 votes

I do have to agree that Marksmen are a bit out of hand. But no one liked having to fight the 16/3/5 Fizz with DFG who could kill you with no counterplay.

Learn 2 Swim1 votes

{quoted}

I do have to agree that Marksmen are a bit out of hand. But no one liked having to fight the 16/3/5 Fizz with DFG who could kill you with no counterplay.

Have you tried CCing the Fizz and killing him in 1 second?

That Fizz you mention still has counters but the trash players that frequent these boards are majority anti assassin / pro ADC. I rather face that Fizz than a KogMaw Morgana Janna Lee Sin comps were starting to see again where Kog cant be touched and destroys everything.

Done251 votes

[{quoted}](name=Learn 2 Swim,realm=NA,application-id=3ErqAdtq,discussion-id=JHdbAPPW,comment-id=00020000,timestamp=2015-02-02T20:48:33.039+0000)

Have you tried CCing the Fizz and killing him in 1 second?

That Fizz you mention still has counters but the trash players that frequent these boards are majority anti assassin / pro ADC. I rather face that Fizz than a KogMaw Morgana Janna Lee Sin comps were starting to see again where Kog cant be touched and destroys everything.

I did. And he used his E to ignore the spell while also closing the distance. Which is fine. Except for when he can then use Zhonya afterwards to avoid being punished for blowing his escape. I don't like Zhonya's active. It can get really abusive on certain characters or even when someone is just too far ahead. [Like Fizz.]

Erockandroll1 votes

[{quoted}](name=Learn 2 Swim,realm=NA,application-id=3ErqAdtq,discussion-id=JHdbAPPW,comment-id=,timestamp=2015-02-02T19:27:18.096+0000)

We are already starting to see the 2-3 supports per team babysitting the ADC in pro play again and its only begun. At least those guys are smart enough to spot in advance the stupid "balancing" Riot brings to this game.

This part of the nerf cycle is by far the most boring and aggravating. Can we all just agree on a role that always gets to be "OP" and stop nerfing every strong champion in a specific lane every 2-3 months?

Lets just skip this stupid part of the meta and nerf all the ADC's along with Zed.

If they really wanted to have faster games, They would bring back the split pushers. How long would a game last if Nasus, Jax, etc, kept knocking on your turrets? Now where back to awkward lines of scrimmage for Dragon/Baron. And If we nerf Assassins, wave clear mages will take over again, and stop sieging.

Unironic SJW1 votes

"adcs get spoonfed"

They might get more attention but spoonfed? They don't get even close to the same favoritism Lee and Zed get. Lucian OP? He gets multiple chain nerfs and a mini-rework to try to bring him in line. Jinx OP? Nerfs to everything in her kit + base stats. Trist OP? She gets absolutely gutted before her mini rework.

And if anything GD hates ADCs and thinks that we should implement DOTA style turn speed so that we're forced to pretend to be Wood 5.

SpecterVonBaren1 votes

"protect the ADC comps starting."

Since when were comps not designed for this?

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