[{quoted}](name=Romans VI XXIII,realm=NA,application-id=3ErqAdtq,discussion-id=JA6lw70w,comment-id=000400000000000000000000000100000000,timestamp=2019-05-02T19:26:31.298+0000)
LOL, thats funny.
Yea when your proven WRONG lets start talking about OTHER points rather than the points u tried to make and failed at.
Wrong? No, I just realized you actually don't know how League of Legends works and scales. This isn't an RPG battle, stats change throughout the game.
FACT: Riven has on par base HP and Regen as Garen and Mundo (see above)
With no items
FACT: Riven is a Diver/Duelist
Depending on build
FACT: Garen and Mundo are Juggernauts
Which means they build different items, Riven can also get a juggernaut build.
Now ask your self who should have more innate sustain and durability? a Diver/Duelist or a Juggernaut?
Should or will? There's a big difference. Tanks SHOULD have more durability, but their items don't grant much in terms of sustain unless you have warmogs and frankly both champs are better off without it because of their passive, but their passive isn't that much in certain stages of the game.
Now seeing as comparing two different class abilities to each other is difficult, but lets not kid our selves by throwing in that Garen and Mundo have Regen passives without also including an AD scaling shield on Riven. And that Regen has Counter-play ability
, where as SHIELDS do not, OR that Garens is pretty low sustain until he is lvl 11, AND that it can be stopped by simply hitting him so its useless in fights, OR that Mundos other abilities have HP costs.
Her shield scales with AD because if it scaled with HP then we'd see tank riven again, and nobody wants that. Like, nobody at all. It's not fun to play, not fun to play against, and it's a balance nightmare.
So I think you will see that if you wanna get into this argument you will lose BADLY. lol
My man you've already shown you don't know how League works, I think I can rest my case.