Some Tweaks To Vayne I Thought Of

Prospector Pete··1 votes·252 views

> Passive: Night Hunter- Vayne gains 30 movement speed when moving towards enemy champions Vayne gains 15/30/45 move speed when moving towards enemy champions.


> Q: Tumble- Vayne rolls a short distance and deals bonus damage on her next auto attack. Cost: 30 Mana 50/45/40/35/30 Mana Cooldown: 6/5/4/3/2 seconds 10/8/6/4/2 seconds


W: Silver Bolts- Vayne's auto attacks and abilities apply silver bolts for 3 seconds. If Vayne gets 3 stacks off on an enemy, they take 20/30/40/50/60(+4/5/6/7/8% of target's maximum health) 10/25/40/55/70(+2/4/6/8/10% of target's maximum health) as bonus true damage. Vayne can stack this on one multiple enemies at a time, but after activating this on an enemy, they cannot take silver bolt stacks for 3 seconds.


E: Condemn- Vayne knocks her target back 470 400/425/450/475/500 units and deals damage to them. If they hit a wall, they take the damage again and are stunned for 1.5 seconds. Cost: 90 140 Mana Cooldown: 20/18/16/14/12 36/32/28/24/20 seconds, reduced by 50% if the enemy unit hits a wall

> Nothing about her ult is changed.

With these changes, Vayne will become weaker early game, but stronger late game(the way she's supposed to be right now).

2 Comments

Dreadlocks1 votes

The problem with vayne is, shes suppose to be a tank shredder, but she excels at killing squishies even more. This is because of her W: TRUE DAMAGE: 20 / 30 / 40 / 50 / 60 (+ 4 / 5 / 6 / 7 / 8% of target's maximum health) the % part is what makes it good vs tanks, and the base dmg makes it good vs squishies. Essentially making it good vs every type of champion. Someone else suggested this and if i could find the post I would give him/her the credit for it. But essentially they need to remove the base damage on her W completely, and then increase the % maximum health a little bit to compensate for it. This would give her a clear identity.. Shred tanks.. not nuke squishies too. Granted a fed ADC should be able to nuke a squishy, Vayne is a lil better @ it than most. Draven

Rito Staff1 votes

They should just remove the flat damage. Leave just the %Max HP true damage (10% is fine), it's very good just like that. She should fill a role/niche and not just blow everyone.

Lucian for an example has a good burst, quite mobile. But lately I've found hard to kill or just fight tanks (ahem I see a malphite almost every game, with 500 armor. Some other match there was a Taric to go along with 350 armor... with all the CC and armor and damage...)

I never played Vayne but I don't have problems with her honestly. I rather see a fed Vayne being skilled and pulling a penta, than a Malphite with 500 armor being there and killing with his gay aura.

ADC itemization is coming up so there's that to look for :3

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