@Riot: Will you ever make a Champion who uses gold as a part of their kit?
Sivir's got all these lines about wealth and money, but doesn't use it in her kit except to buy items (which EVERY Champion does). But what about making a Champion whose abilities actually scale off some amount of gold he/she earns in a match?
Obviously, you wouldn't be able to use total gold or current gold, so I'm thinking a skill that grants you gold for doing an action (i.e. poking an enemy Champion like with a Spellthief's Edge), and then another ability that scales off however much gold you earned via the first skill. Much more linear scaling, balance-able, and unique.
Any thoughts on this? Or is it innately toxic design?
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