[Suggestion]Sight & Trinkets changes
I have come up with some changes to the trinkets. What do you think?
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Blue Trinket - Scrying Orb
Active Reveals small location within 2500 / 3500 range for 2 seconds (120 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
Also places a visible ward in the area that lasts 30 seconds.
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Blue Trinket Upgrade - Marksight Orb
Active Reveals an area up to 4000 units away for 2 seconds (90 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
Also places a visible ward in the area that lasts 120 seconds.
#Blue Trinket Upgrade - Farsight Orb
Active Reveals an area up to 5000 units away for 2 seconds (60 second cooldown). Enemy champions hit will be revealed for 5 seconds. This does not affect stealth champions.
Also places a visible ward in the area that lasts 60 seconds.
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Red Trinket - Sweeping Lens
Active Summons a drone at the target location for 6 seconds (400 / 600 range). The drone reveals and disables all invisible traps and wards within an 400 / 600-unit radius. (120 second cooldown).
When no ward is revealed the cooldown reduces with 25 / 50%.
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Red Trinket Upgrade - Oracle's Lens
Active Summons a drone at the target location for 6 seconds (600 range). The drone reveals and disables all invisible traps and wards within an 600-unit radius. (60 second cooldown). Additionally, your champion gains true sight for 10 seconds.
#Red Trinket Upgrade - Vision Lens
Active Summons a drone at the target location for 6 seconds (600 range). The drone reveals and disables all invisible traps and wards within an 600-unit radius. (90 second cooldown).
Also places a vision ward in the area.
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Yellow Trinket - Warding Totem
Active Places a Stealth Ward that lasts 60 / 120 seconds (120 second cooldown). Limit 3 Stealth Wards on the map per player.
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Yellow Trinket Upgrade - Stealth Totem
Active Places an Stealth Ward that lasts 180 seconds (60 second cooldown). Store a charge every 60 seconds, up to 2 total. Limit 3 Stealth Wards on the map per player.
#Yellow Trinket Upgrade - Sight Totem
Active Places an Stealth Ward that lasts 180 seconds (0 seconds cooldown). Holds 3 charges and refills upon visiting the shop. Limit 3 Stealth Wards on the map per player.