Kalista: ammo counter on her passive

Raptamei··1 votes·640 views

Right now there is no reason not to hop after every single auto attack. By adding an ammo counter (generates 1 ammo every 7/6/5 seconds, max 5) you encourage Kalista to save her hops for when it matters and not just hop all the time. She can still do her thing in trades and small scale fights, but she can't chase or kite endlessly. You could even get fancy and give her some ammo back when she kills a target with Rend, etc.

Is there any reason why this should not be done?

3 Comments

Ethillectual1 votes

Adding an ammo counter without changing any other stats would nerf kalista to the point at which nobody would use here anymore... Kalista's distinctive feature is her hops, can't limit dat man Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista Kalista

Raptamei1 votes

{quoted}

Adding an ammo counter without changing any other stats would nerf kalista to the point at which nobody would use here anymore... Kalista's distinctive feature is her hops, can't limit dat man

Riot nerfed Veigar's stun because they said he couldn't be buffed elsewhere with that stun in place.

Kassadin's ult is being nerfed for the same reason.

So nerfing Kalista's hops has at least several precedents.

Lord Dusteon1 votes

{quoted}

Riot nerfed Veigar's stun because they said he couldn't be buffed elsewhere with that stun in place.

Kassadin's ult is being nerfed for the same reason.

So nerfing Kalista's hops has at least several precedents.

Kalista also has a windup, missable autoattacks, and cannot even TRY to orbwalk without her passive. Suddenly limiting her to 5 passive jumps makes her useless (Sure, let's pick the adc who has to stand still in place to autoattack or stop autoattacking to run away instead of kiting).

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