Attack Range Mechanics Seem Wonky
I just find it hard to accept certain Champions utilizing certain items. Currently, there are two forms of Basic Attack: Melee and Ranged. But this is too basic for the champions we're faced with.
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Obviously not something you see often, but it's weird to think about. How does swinging a chain allow projectiles to fly out and hit enemies?
I think there needs to be a third Basic Attack form to account for the fact that a champion like Thresh is both Ranged AND Melee- where the Champion can't utilize Melee or Range exclusive items. It just makes no sense.
Thresh is really unique.. but I think we could start pooling certain Champions into this category: like Ezreal. Ezreal is, by all means, ranged. But punching the air and sending energy flying toward an enemy is very melee in style.