Does Skarner live up to his champion vision?
Skarner has been one of my favorite champions since season 3, having witnessed all the ups and downs of the Crystal Vanguards. Perma slowing Q, heal on Q, Q giving MS and AS, AA's reducing his abilities' cool downs and his discount Kennen passive.
He was reworked three times already and just doesn't seem to find any popularity unless he's blatantly OP and his kit is being changed every season albeit mostly unsuccessfully.
He has the same Problem Mordekaiser had or even still has to an extent; A mismatch between Lore, thematics and character with their respective kits.
So what is Skarner supposed to be? This is a question even Riot seems to ask themselves, without getting a real answer. They did classify him as a Juggernaut, a slow moving, lumbering monster of a champion. Extremely lethal when up close but lacking mobility and crowd control.... Yet Skarner's by far one of the stickiest champions around with his W speed buff, his E providing a great slow AND a stun as well as having a suppression on his Impale. Not only this but being able to trigger his spires makes him gain up to 150 movement speed and him usually building trinity force and a dead man's plate makes him hard to escape from without burning flash or using kassadin-levels of mobility.
Does this mean Skarner's supposed to be a tank? Judging by his lore (And god damn is the current one lackluster D_D ) Skarner's the only awake member of his race, the Bracken, a scorpion-like race of sentient crystal beings. He's described as being a creature of both intelligence, wisdom and yet deadly precision, fury and anger. He's the Crystal Vanguard! He's the pinnacle of his race, wise due to centuries of experience, a deep understanding of nature and magic due to the Bracken's connection to crystals and primal earth magic. But he's not a scholar, he's a fighter! He's powerful, his monstrous body armed literally to the teeth with crystal claws, eight legs, razor-like fangs and a deadly stinger.
Skarner is duality, a creature as wise as the most seasoned scholar but as deadly as a natural disaster, primal power of the earth made flesh(?).
Skarner's current kit doesn't fit the Juggernaut bill For a Juggernaut Skarner brings too much mobility and CC to the table. Yet it's what most people like about him. He's a balls of stats that brute-forces his way into a team charging you making you either try to run or die in the grasp of his crystal claws.
I know not many Skarner players would agree with me on this one but he should be slower, yet extremely deadly. Scorpions are highly territorial creatures that defend their habitat with powerful claws and deadly venom, yet Skarner doesn't utilize his stinger nearly as much as he should. Larger Scorpions tend to use their claws as shields, using their armored plates as defense while waiting for the perfect moment to strike. Their claws parting as they strike with their stinger; Precise, swiftly, deadly.
Does Skarner need a fourth rework? I love Skarner, I play him quite a lot since I just adore his voiceover and thematics. His play style of a Juggernaut also suits me as a player but that's beside the point. His kit has remained mostly the same since his release, only having gotten a few additional effects added or removed but q's still an AoE, W a shield, E a skillshot and R a point and click suppression.
Skarner's one of those champions that can't be strong or he'd piss people off due to him being really durable, dishing out a lot of damage but even manages to stick to the most evasive targets.
So is he bad? Not by any stretch of the imagination. Yet he fails to deliver on his thematics and voice, his kit is a real hassle to balance and it being kinda plain and "boring" makes him less attractive to pick up and play for people who don't really care about his themes and character. His unique aspects aren't as "cool" as other champions, which makes him maintain a really low play rate.
Skarner will always have a soft spot in my hueart but him missing his kind is a problem that runs deeper than him being "bad". It's a fundamental problem with his kit, his themes and character clashing and not delivering while being not exactly very pleasing to a vast majority of the player base.
http://orig02.deviantart.net/1fac/f/2011/348/2/c/skarner_by_nepharus-d4j5dup.png
