How about you guys Disable yasuo and fix the bug Before EVERY Yasuo OTP reaches chall..
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what bug? I haven't been around in a few days
what bug? I haven't been around in a few days
Right now there is a bug that spawned from a bug fix (Rito coding pls). Most noticeable in his E > 3rd Q Melee > AA (meaning Auto Attack) > Ult combo in which there is a second instance of auto attack damage right after the first AA, right at the beginning of his Ult animation. Why is is confirmed to be AA damage? Well it can crit and it does apply on hit effects and damage. How is this troublesome? It completely tilts 1 v 1's to his favor, especially with Fervor, and Sheen from TriForce, and even other items that provide on hit damage (the video that exposed this bug showcased a Yasuo that built Wit's End). Even at lvl 6, with a dagger and full AS Reds and Quints, you have enough AS to do the full combo (assuming Yasuo's knock up lasts a second) and either kill your lane opponent or force them to back. In the late game, this can make the task of killing ADCs and other carries easier, since they're dealt even more damage.
Well, it wouldn't do anything with Sheen or Triforce because that first Q would consume the charge and put it on cooldown first, but it is a bug worth noticing. And if there's already a bug report, you just have to wait. Entirely disabling a champion because they can get in 1 whole free auto-attack every 30-80 seconds seems a bit disproportionate.
Well, it wouldn't do anything with Sheen or Triforce because that first Q would consume the charge and put it on cooldown first, but it is a bug worth noticing. And if there's already a bug report, you just have to wait. Entirely disabling a champion because they can get in 1 whole free auto-attack every 30-80 seconds seems a bit disproportionate.
We've had champions disabled for even lesser reasons such as a skin issue. He already has a abnormal win rate of 56%ish in NA and 66%ish in EU plus a ridiculous itemization build that can work constantly just by including phantom dancer alone.
If they don't quickly address the problems, i would not be amazed if it causes problems for Worlds which if i recall we are going to have the Qualifiers going on soon. Even if the 'best teams' don't use Yasuo, just the presence of him being constantly banned to not ruin any match ups because of his overpowered kit and item build style brings too much of a threat in the qualifer rounds alone.
I don't usually like getting involved in talking about the competitive scene, but considering he is already effectively at a near 2/3rds in average win rate and i can see him literally all the time in matches i played if Yasuo is not banned (ironically PROJECT yasuos in general), its already frustrating enough when i get things like seeing a miss fortune present in bot lane and they always go those korean penetration black cleaver>Ghost blade builds and always get ridiculous kill streaks whether its in 5vs5, 3vs3, hexakill or even ARAM for that matter.
[slayer-jinx-unamused]
Save the sanity of your player base Riot, get the drugged up hypes away from Yasuo, jungler marksmen like kog'ma and twitch and penetration build marksmen already and grant the ones who don't do those play'styles the chance to not constantly get shat on like the skill they have is practically the same as a day one newbie to MOBAs.
when was the last time he dominated worlds tho?
im stupid, so explain it in the "doofus" language for me pls
edit: nvm ive done this bug by accident multiple times
what bug? I haven't been around in a few days
I already responded to one of these threads before, its not a bug but more like they fixed a bunch of bugs that inhibited his ability to be ungodly powerful. I'll list a few but i suggest heading on over to http://leagueoflegends.wikia.com/wiki/Yasuo/Background to look over the various 'fixes' that went on between the current 6.17 ver and all the way back to his last 'nerf' back in in 4.18, where he had about a few instances of buffs between them and what could easily be a dozen or more 'bug fixes'. Some ones i would like to point out include
Patch 6.17 ----BUG FIX: Fixed a bug where Yasuo's first basic attack after Last Breath was delayed if it was a critical strike.
Patch 6.14 General ---BUG FIX: Fixed a bug where Yasuo could be locked out of his basic attack after casting Sweeping Blade.png Sweeping Blade or Last Breath.png Last Breath. ---Steel Tempest.png Steel Tempest ----BUG FIX: Fixed a bug where Steel Tempest wasn't always critically striking when Yasuo had 100% crit chance. Wind Wall.png Wind Wall ---BUG FIX: No longer fails to block projectiles in the instant it was cast, if cast at the same time Yasuo died. Sweeping Blade.png Sweeping Blade ---BUG FIX: Fixed a bug where Sweeping Blade could be chain-cast on multiple targets without cooldown or cast time if cast while knocked up.
Patch 5.14 14 ---Steel Tempest.png Steel Tempest ----Fixed a bug where the third cast wasn't applying on-hit effects.
Alot of these bugs at least hindered what he could especially do thanks to auto crits and instant auto after he ultimates. Combine that with his 'tank' yasuo playstyle with phantom dancer, he can easily get away with slip'ups and be impossible to fight in a straight up fight since he turns into this unstoppable killing machine that can chase with ease, flee with ease and melt you with ease even if your some ungodly stacked armor champion(since his ultimate kills off half that bonus armor right away).
Now he's able to parade about with a 56% and likely rising win rate which i would not be amazed if he turns into the reason why even the competitive tier matches get ruined quite easily with him auto wasting a ban slot in the already sparse limit of 6 or he will make it hard for any top or middle lane match up to have any fair fight that just leads into a snowball for the team with Yasuo or could get away with their own 'lethal' champion to be in because the other team had to waste a slot to ban yasuo.
[slayer-jinx-unamused]
though i would not also be amazed if he is populating match up ruinations with him having even more bugs be'ing find out or resurfacing because of code breaking issues.
If you must face Yasuo top, pick Yorick, he absolutely Destroys him. Harder than Darius.
I might have to check that out lol
To be fair the bug is triggered by sneaking another AA before ulting and most freelo abusers aren't good enough with Yasuo to do that reflexively, only the mains will do that on a consistent basis, so this only affects people who play Yasuo a lot.
Yes, because the Sion bug was okay because it only effected those who knew about it. We need to disable him and deal with it.
[{quoted}](name=Jelly Mac,realm=NA,application-id=3ErqAdtq,discussion-id=IphfHM6Y,comment-id=0002,timestamp=2016-08-28T21:49:43.257+0000)
To be fair the bug is triggered by sneaking another AA before ulting and most freelo abusers aren't good enough with Yasuo to do that reflexively, only the mains will do that on a consistent basis, so this only affects people who play Yasuo a lot.
most free elo abusers are actually good the thing is they are fkin free elo abusing scum and they defend yasuo knowing hes free elo
you can tell when people dont know what they're talking about when they see or hear something, usually a very short, easily memorized, statement/idea/theory, and then they go around regurgitating it to everyone else they have no respect for, because they know they're not intelligent people, and all they can do, is listen to, who they believe, are intelligent people, which includes the internet, and reddit, especially for this person, and go around spreading crazy theories and misinformation to make people think they're much more intelligent than they are. when the time comes to prove this person wrong, all blame is shifted to whoever or wherever he got his regurgitate from, and he goes on with his life thinking hes a normal human being, having not learned a thing
Are you talking to me?
If you are implying that I am mindless sheep or that I cannt think for myself and Have good sense and logic you are off mate
its like azir all over again
Are they going to nerf him into unplayability? Oh boy!
Azir is viable. Its just that community is globally unskilled with him since he has high skillcap + he is new
Few of us who can play him have success
It's not that he's necessarily bad, it's that he requires particular team-comp to be pulled off correctly. Due to this, he's always going to struggle in solo Q and seen as bad overall.
You think Yasuo one tricks are having a good time? How can you abuse a champion that has a 100% banrate?
edit: I dodged the topic, I'm sorry. I totally agree that Yasuo should be disabled if not hotfixed. I don't like having 1 less ban.
OTP?
One trick pony.