Assassin rework was kind of ironic

rtbf76109271··11 votes·712 views

They increased the amount of "counterplay" against the assassins by so much that almost none of them are played anymore and it's a tank meta. The only ones without counterplay are the most banned champion in the game Rengar and the highest win rate jungler in the game Shaco .

The assassins which are single target are doing very poorly Talon Fizz Akali Khazix Zed .

The most viable assassins which have aoe aren't even really assassins, they are teamfight nukers Leblanc Katarina . If you want evidence of that, leblanc's highest win rate builds take the 5% cdr cap and teleport, which are far from the expected assassin tools which would be magic pen and ignite.

So assassins have so many problems to balance for game health, while still actually being assassins

-assassins with lots of counterplay suck, and just aren't played -assassins with no counterplay are too strong and not fun to be deleted by -assassins with a long window for max damage don't build like assassins and build for teamfight spell rotations -assassins with a short window for max damage have too low counterplay

This rework really showed the huge question here: can single target assassins be both strong/viable and still be healthy/fun?

6 Comments

Shaydrox9 votes

I think the issue is how powerful ADCs are. So many of them were changed or tweaked with old assassins kept in mind, essentially they'd probably die within a second so they have to put out at least respectable damage within that amount of time. Also a lot of ADCs got good escapes to deal with old assassins jumping on them. Nowadays however, the pacing at which assassins kill has been drastically lowered, and so the level of damage an ADC should put out to them in such a short amount of time should also be decreased.

Unfortunately, this has not been done, so I see some of those single target assassins get blown up 1v1 by an ADC, which is kind of a problem. Add to this the new support itemization, and suddenly you'll start to realise why they're struggling so much. I like the new support items, but some seem overtweaked and with the extra time it takes for an assassin to kill, these items are becoming too overwhelming.

And then there's exhaust, which was always targeted at stopping those instant oneshots from assassins, but now that they're no longer able to do that exhaust becomes a problematic summoner spell. Its CD is low, its effectiveness is still very high and its duration at 2.5s is rather long imo. Whenever I play support and I see the enemy assassin jump my ADC, I exhaust that guy and laugh as my ADC literally 1v1s them in melee range without even bothering to kite, it's kind of dumb.

These to me feel like they hold back assassins atm, they've all been designed to stop a 0.2s oneshot from happening, now that those oneshots take at least a second, they're just too powerful for the poor assassins.

Nameless Voice4 votes

This. I don't think the reworked assassins themselves are the problem, but rather the fact that these new "healthy" assassins don't work with the game in its current state.

The added counterplay makes the assassins more fun to play against, but now the other classes (mages and even ADCs) are doing the assassin's job of bursting someone down far better than assassins, from a much longer range, and with less counterplay.

Why pick Katarina who has to jump in and take several seconds to kill a squishy, when you could have Twitch nuking down an entire team from half a screen away out of stealth?

N3mO062 votes

Rengar Is the most banned because He is the only one who is doing the thing he was created for : Killing adc. The other one is shaco, but the are solving the problem. About Leblanc ....bhè she isn't an assassin

GigaPube1 votes

kids, look. somebody isnt blaming riot cos they didnt just make every single champion absolutely perfect after their reworks because they're human beings like you and i. this is truly a breathtaking sight to behold. perhaps others of this species will learn from this progressive evolution

Magimodeller1 votes

It's probably cuz supports now can heal and shield for more than 600 dmg with a couple of items.

OCTOGONESANSREGL1 votes

"its tank meta"

sees riven top lee sin jungle 1/2 games

Having one tank / team doenst mean its a tank meta, at all. Tank meta was season 5 Maokai top Gragas jungle Chogath mid Urgot adc and Braum support

edit : i personally find every class even in the current meta, mages are strong enough, bruisers are strong enough, assassins are strong enough, tanks are ok even though there are disparities (compare poppy to seju) even kinda weak with the damage creep, adc are strong but its also the fault of the supports being very relevant currently with the ton of items they can get (such as redemption)

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